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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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hexen
Age
Commit message (
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Author
2013-04-05
Split Doom netgame startup into two stages.
Simon Howard
2013-04-05
Split D_InitNetGame() into two separate functions for startup.
Simon Howard
2012-12-24
Fix compiler warnings by removing variables that are set but not used.
Simon Howard
2012-10-28
Merge from trunk.
Simon Howard
2012-09-07
Fix crash when updating sounds with a NULL listener.
Simon Howard
2012-07-15
Fix problem with uninitialized values in the settings structure which
James Haley
2011-10-29
Enable gcc warning to detect redundant declarations, and clean up
Simon Howard
2011-10-23
Fix compiler warnings (thanks Edward-San).
Simon Howard
2011-10-22
Change KEY_BACKSPACE to 0x7f to fix problems with the backspace key not
Simon Howard
2011-10-22
Fix Heretic and Hexen multiplayer chat.
Simon Howard
2011-10-22
Fix crash when pressing escape in help screens.
Simon Howard
2011-10-20
Confirm quit game when the window close button is clicked a second time.
Simon Howard
2011-10-19
Fix lockups in Hexen and Strife when playing with more than four
Simon Howard
2011-10-19
Oops.
Simon Howard
2011-10-19
Send MAXPLAYERS value for game on connect to server. Make server adapt
Simon Howard
2011-10-19
Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERS
Simon Howard
2011-10-17
Rearrange Hexen startup to fix crash when starting a deathmatch game.
Simon Howard
2011-10-17
Fix Hexen multiplayer spy key rebinding.
Simon Howard
2011-10-17
Always show the Strife intro splash screen in windowed mode, and finish
Simon Howard
2011-10-17
Rework net_connect_data_t structure to include WAD and Dehacked
Simon Howard
2011-10-15
Add weapon cycling keys for Hexen.
Simon Howard
2011-10-15
Revert previous change to angle constants and apply a more specific fix.
Simon Howard
2011-10-15
Fix desyncs when playing back multiplayer demos.
Simon Howard
2011-10-15
Remove duplicate definitions.
Simon Howard
2011-10-14
Fix player exit message in Hexen, and add note to player exit code in
Simon Howard
2011-10-14
Fix overflow of playeringame[] caused by smaller MAXPLAYERS.
Simon Howard
2011-10-14
Convert Hexen to use common main loop code. Working multiplayer!
Simon Howard
2011-09-25
Fix special1/special2 values in Hexen code so that they can properly
Simon Howard
2011-09-24
Don't allow menu actions when running with -testcontrols. Quit
Simon Howard
2011-09-24
Don't show graphical startup for Heretic, Hexen or Strife when running
Simon Howard
2011-09-24
Add -testcontrols to Hexen.
Simon Howard
2011-09-05
Place Hexen savegames in configdir/savegames/hexen.wad/ rather than
Simon Howard
2011-02-24
Load response files from main() before calling D_DoomMain, so that all
Simon Howard
2010-08-31
Merge from trunk.
Simon Howard
2010-06-12
Add tags files to svn:ignore.
Simon Howard
2010-05-03
Fix compiler warnings.
Simon Howard
2010-04-30
Scale up music volume from configuration file value in Heretic/Hexen.
Simon Howard
2010-04-18
Fix svn:ignore properties.
Simon Howard
2010-04-18
Split out WAD command line parsing code into common code shared between
Simon Howard
2010-02-06
Fix Heretic/Hexen "noise" sound debug cheats.
Simon Howard
2009-10-16
Remove CR characters from code. Minor formatting cleanups to
Simon Howard
2009-10-16
Fix compile under MSVC (thanks entryway).
Simon Howard
2009-06-13
Merge from trunk.
Simon Howard
2009-06-10
Remove setbuf() call from Heretic/Hexen code.
Simon Howard
2009-06-10
Make Hexen weapon and map keys reconfigurable.
Simon Howard
2009-06-09
Make Hexen menu keys reconfigurable.
Simon Howard
2009-05-04
Fix window close button to bring up F10 quit message.
Simon Howard
2009-03-09
Remove WATCOMC usage (thanks Quasar)
Simon Howard
2009-03-08
Fix -cdrom command line parameter to work with Heretic and Hexen;
Simon Howard
2009-02-03
Fix compiler warnings.
Simon Howard
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