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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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hu_stuff.c
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Author
2010-07-10
Add key bindings for multiplayer messaging.
Simon Howard
2010-05-01
Silence printf(DEH_String(...)) warnings, by providing a DEH_printf
Simon Howard
2010-01-12
Place commercial level name strings consecutively in the same array, so
Simon Howard
2009-06-10
Add key bindings for pause, message refresh.
Simon Howard
2008-07-26
In chex mode, always warp to an episode 1 level, and display the level
Simon Howard
2007-03-16
Add back shiftxform table so that the shift key works in multiplayer
Simon Howard
2007-03-16
Add config file option to enable/disable native keyboard bindings.
Simon Howard
2007-03-15
Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamed
Simon Howard
2006-10-18
Strip out CVS logs, RCS Id tags.
Simon Howard
2006-09-22
Add DEH_String() conversions on more strings that are not being converted.
Simon Howard
2005-10-03
Dehacked text substitutions
Simon Howard
2005-10-02
Fix Final Doom automap level name display
Simon Howard
2005-08-10
Remove "if (french)" stuff, FRENCH define, detect french wad automatically
Simon Howard
2005-07-23
Update copyright to GNU GPL
Simon Howard
2005-07-23
Initial revision
Simon Howard