Age | Commit message (Collapse) | Author |
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The solution to solving #386 is to add a layer of indirection: the
game code can only support up to ~20 joystick buttons, but this
doesn't matter as long as we never want to bind more than 20 buttons
to actions anyway. Redefine the game's notion of buttons to be based
on "virtual" joystick buttons, and map these buttons to physical
(SDL) buttons based on configuration file variables.
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When a "button" is actually used as part of a button axis, don't
include presses on the button as part of the buttons field posted
in joystick events. This avoids situations where button 1 or 2
are part of a D-pad, breaking menu navigation (related to #389).
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Just as some controllers have D-pads that are presented as a set of
buttons, some other controllers actually present their D-pads as
joystick hats. Add "hat axis" support where the hat number and
axis can be packed into a single integer value.
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The joystick dead zone is the range within which the joystick is
interpreted as being centered. Increase this range significantly, as
some controllers (eg. the PS2 controller + USB connector) can be very
sensitive, leading to the player spinning randomly even when the stick
is centered.
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Some gamepads, notably the PS3 SIXAXIS controller, provide the D-pad
not as a pair of axes, but rather as four separate buttons. Define a
special axis numbering scheme that packs two button numbers into a
single number, and allow an axis to be defined this way.
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Modern gamepads typically have 2-3 D-pads and joysticks. This means
that it's desirable to be able to use one joystick for turning and
another for strafing. Add another axis in addition to the current X
and y axes that performs strafe movement.
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2591
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1737
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1699
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to be bound in a distributed fashion around the program. Remove
dependency of m_config.c on doom/.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1222
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common->doom header dependencies.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1211
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 924
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warning caused by missing header.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 904
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 903
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Joystick ID.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 890
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 887
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