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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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i_scale.c
Age
Commit message (
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Author
2014-10-25
Remove 1280x1000 scaling.
Simon Howard
2014-05-05
Clean up file headers.
Simon Howard
2014-02-20
Mark 512x400 mode as decent quality.
Simon Howard
2013-09-19
Add missing newline.
Simon Howard
2013-09-19
Fix crash at Heretic E2 end screen (thanks Leitbild).
Simon Howard
2011-06-13
Merge from trunk.
Simon Howard
2011-05-08
Shut up compiler warnings.
Simon Howard
2011-04-18
Add test hack for simulating Porsche Monty's scanline emulation (see
Simon Howard
2010-08-31
Merge from trunk.
Simon Howard
2010-08-03
When in windowed mode, allow the screen size to be dynamically resized
Simon Howard
2008-10-31
- Delete the "all-in-one" project file and rename the solution file to
Russell Rice
2008-09-20
Replace all use of screens[0] by I_VideoBuffer.
Simon Howard
2008-09-06
Remove includes of doomdef.h where possible, move generic parts into top
Simon Howard
2008-02-28
Add fixes for MSVC warnings (thanks entryway).
Simon Howard
2008-02-05
fix a few warnings
Russell Rice
2008-02-04
Mark 512x400 as a "bad" mode (don't autoadjust to it in fullscreen).
Simon Howard
2008-01-20
Fix loading disk icon. Add back -1, -2, -3 command line options for
Simon Howard
2008-01-20
Refactor the video mode configuration system.
Simon Howard
2007-06-20
Add x5 screen scale (thanks MikeRS!)
Simon Howard
2006-12-18
Add missing copyright statement, comments.
Simon Howard
2006-12-18
x3, x4 aspect ratio corrected scale functions.
Simon Howard
2006-12-15
Split off scaling code into i_scale.c. Add aspect ratio correction
Simon Howard