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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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i_sdlsound.c
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Author
2009-07-12
Fix compile with libsamplerate.
Simon Howard
2009-05-17
Always use an SDL buffer size that is a power of two. Reduce buffer size
Simon Howard
2009-05-07
Calculate SDL buffer size automatically based on sample rate.
Simon Howard
2009-03-15
Fix clipped sounds when using libsamplerate (thanks David Flater)
Simon Howard
2008-05-02
Add W_CacheLumpNum,Name API to WAD code for releasing a lump back to
Simon Howard
2008-04-19
Fix build problem when libsamplerate support is enabled.
Simon Howard
2008-04-19
Fix some more warnings.
Simon Howard
2008-04-15
Make use_libsamplerate be an integer value that controls conversion
Simon Howard
2008-03-13
Display a warning message if use_libsamplerate != 0, but libsamplerate
Simon Howard
2008-03-13
Apply SRC patch from David Flater.
Simon Howard
2008-02-28
Add fixes for MSVC warnings (thanks entryway).
Simon Howard
2008-02-23
Perform a low-pass filter of converted sounds to filter out
Simon Howard
2008-02-13
Don't try to precache sound effects that don't exist.
Simon Howard
2008-02-12
Add comment.
Simon Howard
2008-02-12
Use SRC_SINC_FASTEST for speed when using libsamplerate for conversions,
Simon Howard
2008-02-11
Add support for sample rate conversion using libsamplerate (thanks to
Simon Howard
2007-09-03
Fix crash when playing long sounds (like DSBOSSIT)
Simon Howard
2007-08-03
Fix 'pop' at the end of sound effects caused by an audio conversion bug.
Simon Howard
2007-06-21
Add arrlen() macro as a clearer way of doing sizeof(array) /
Simon Howard
2007-06-17
Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "sound
Simon Howard