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path: root/src/i_sdlsound.c
AgeCommit message (Collapse)Author
2008-02-23Perform a low-pass filter of converted sounds to filter outSimon Howard
high-frequency noise from the upscaling process. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1088
2008-02-13Don't try to precache sound effects that don't exist.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1085
2008-02-12Add comment.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1084
2008-02-12Use SRC_SINC_FASTEST for speed when using libsamplerate for conversions,Simon Howard
and precache all sound effects for speed. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1083
2008-02-11Add support for sample rate conversion using libsamplerate (thanks toSimon Howard
David Flater for this patch). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1076
2007-09-03Fix crash when playing long sounds (like DSBOSSIT)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 967
2007-08-03Fix 'pop' at the end of sound effects caused by an audio conversion bug.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 943
2007-06-21Add arrlen() macro as a clearer way of doing sizeof(array) /Simon Howard
sizeof(*array) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 922
2007-06-17Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "soundSimon Howard
driver" modules, one for PC speaker and one for digital output. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 913