Age | Commit message (Expand) | Author |
2013-10-20 | Use OPL MIDI playback as the default music device. | Simon Howard |
2013-09-29 | Add config file variable for controlling libsamplerate conversion scale | Simon Howard |
2013-03-03 | Add GUS pseudo-emulation. | Simon Howard |
2013-03-03 | Add configuration file variable to specify path to a Timidity config | Simon Howard |
2011-03-05 | Add configuration parameter to limit the amount of memory used for | Simon Howard |
2010-08-31 | Merge from trunk. | Simon Howard |
2010-04-30 | Scale up music volume from configuration file value in Heretic/Hexen. | Simon Howard |
2010-04-30 | Merge from trunk. | Simon Howard |
2009-11-21 | Merge from trunk. | Simon Howard |
2009-06-10 | Fix build with FEATURE_SOUND disabled. | Simon Howard |
2008-10-08 | Switch configuration file code to common configuration file code, and | Simon Howard |
2008-10-05 | Perform bounds checking on separation and volume values passed to the | Simon Howard |
2008-09-25 | Add option to low-level sound API to disable the DS prefix for sound | Simon Howard |
2008-09-14 | Remove i_sdlsound.c dependency on doom/ | Simon Howard |
2008-09-11 | Refactor configuration file system to allow configuration file variables | Simon Howard |
2008-09-08 | Move s_sound.[ch] to doom/ | Simon Howard |
2008-09-08 | Split off some of the s_sound.c code into i_sound.c and reimplement the | Simon Howard |
2007-06-17 | Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "sound | Simon Howard |
2007-06-16 | Clean up sound code | Simon Howard |
2007-06-14 | Add configuration file variable to change the sound sample rate | Simon Howard |
2007-05-20 | Fix crash when converting audio down to a lower sample rate. | Simon Howard |
2007-05-20 | Stop music on sound shutdown so music isn't left playing at the ENDOOM | Simon Howard |
2007-05-16 | Add FEATURE_SOUND. | Simon Howard |
2007-03-15 | Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamed | Simon Howard |
2007-03-14 | Use SDL's built-in audio conversion routines to convert sound effects to | Simon Howard |
2007-03-10 | Lots of changes/additions: | Russell Rice |
2007-03-07 | Use native endianness for sound output, rather than always LSB. Add PC | Simon Howard |
2007-02-14 | Read sound length as a 32 bit field, not 16 bit. Fixes death sound in | Simon Howard |
2007-01-08 | More helpful SDL_mixer error messages. | Simon Howard |
2007-01-06 | Choose the locations for temporary files more intelligently. | Simon Howard |
2006-12-26 | On OSX, make MIDI music disabled by default. There are problems with the | Simon Howard |
2006-12-24 | Javadoc-style self-documenting system for command line options. | Simon Howard |
2006-12-24 | Include "SDL.h", not <SDL.h>, as per http://www.libsdl.org/faq.php | Simon Howard |
2006-11-14 | Support running as a screensaver under X! | Simon Howard |
2006-10-18 | Strip out CVS logs, RCS Id tags. | Simon Howard |
2006-09-21 | Set default sound devices to SNDDEVICE_SB, so that sfx and music are on by | Simon Howard |
2006-09-15 | Interpret the snd_sfxdevice and snd_musicdevice values in the configuration | Simon Howard |
2006-09-09 | Fix the -nomusic parameter. | Simon Howard |
2006-07-28 | Try to convert MUS even if the MUS header is not present. The new code | Simon Howard |
2006-07-22 | New mus -> mid conversion code thanks to Ben Ryves <benryves@benryves.com> | Simon Howard |
2006-05-03 | Allow .mid files in PWADs (via including a MID inside a music lump). | Simon Howard |
2006-03-23 | Separate variables for config file volume levels and sound API internal | Simon Howard |
2006-03-18 | Fix music startup/shutdown | Simon Howard |
2006-03-18 | Catch failures to initialise SDL_mixer properly, and fail gracefully | Simon Howard |
2006-01-23 | Fix bug when expanding large sound effects with odd sample rates | Simon Howard |
2006-01-22 | Dehacked string replacements for sound and music lump names | Simon Howard |
2006-01-10 | Shut up compiler warnings | Simon Howard |
2006-01-08 | Add S_MusicPlaying function to query if music is still playing. | Simon Howard |
2006-01-07 | Fix the behavior when expanding sound effects (again). Doom actually | Simon Howard |
2005-10-23 | Reproduce the behavior when playing a sound at a sample rate which | Simon Howard |