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2008-09-08Split off some of the s_sound.c code into i_sound.c and reimplement theSimon Howard
old low-level sound API as a thin wrapper around the module system. Decouple the low-level code from the high-level code. Subversion-branch: /branches/raven-branch Subversion-revision: 1212
2007-06-17Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "soundSimon Howard
driver" modules, one for PC speaker and one for digital output. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 913
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704
2006-01-08Add S_MusicPlaying function to query if music is still playing.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 271
2005-09-05Add mmus2mid code from prboom. Use 'void *' for music handles. PassSimon Howard
length of data when registering music. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 75
2005-09-05Use the system-nonspecific sound code to assign the channel number usedSimon Howard
by SDL. Remove handle tagging stuff. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 73
2005-08-04Turn on compiler optimisation and warning optionsSimon Howard
Add SDL_mixer sound code Subversion-branch: /trunk/chocolate-doom Subversion-revision: 39
2005-07-23Update copyright to GNU GPLSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 8
2005-07-23Initial revisionSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 4