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2011-03-05Add configuration parameter to limit the amount of memory used forSimon Howard
cached soundss. Subversion-branch: /branches/strife-branch Subversion-revision: 2290
2008-12-02Fix setup to show the correct available sfx/music options, depending onSimon Howard
the game type. Add CD music option for Hexen. Subversion-branch: /branches/raven-branch Subversion-revision: 1402
2008-10-02Split out high-level sound code from hexen/i_ibm.c and refactor to useSimon Howard
common interface. Subversion-branch: /branches/raven-branch Subversion-revision: 1324
2008-09-25Add option to low-level sound API to disable the DS prefix for soundSimon Howard
effects, for Heretic. Fix sound links. Subversion-branch: /branches/raven-branch Subversion-revision: 1281
2008-09-17Split sound code out of Heretic's i_ibm.c into s_sound.c. RenameSimon Howard
soundst.h to s_sound.h to fit. Reformat sounds.c files to declare sounds through macros and harmonise on the common sfxinfo_t. Fix up Heretic sound code to use common sound API. Subversion-branch: /branches/raven-branch Subversion-revision: 1236
2008-09-14Remove i_sdlsound.c dependency on doom/Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1229
2008-09-11Refactor configuration file system to allow configuration file variablesSimon Howard
to be bound in a distributed fashion around the program. Remove dependency of m_config.c on doom/. Subversion-branch: /branches/raven-branch Subversion-revision: 1222
2008-09-08Split off some of the s_sound.c code into i_sound.c and reimplement theSimon Howard
old low-level sound API as a thin wrapper around the module system. Decouple the low-level code from the high-level code. Subversion-branch: /branches/raven-branch Subversion-revision: 1212
2007-06-17Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "soundSimon Howard
driver" modules, one for PC speaker and one for digital output. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 913
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704
2006-01-08Add S_MusicPlaying function to query if music is still playing.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 271
2005-09-05Add mmus2mid code from prboom. Use 'void *' for music handles. PassSimon Howard
length of data when registering music. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 75
2005-09-05Use the system-nonspecific sound code to assign the channel number usedSimon Howard
by SDL. Remove handle tagging stuff. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 73
2005-08-04Turn on compiler optimisation and warning optionsSimon Howard
Add SDL_mixer sound code Subversion-branch: /trunk/chocolate-doom Subversion-revision: 39
2005-07-23Update copyright to GNU GPLSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 8
2005-07-23Initial revisionSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 4