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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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i_video.c
Age
Commit message (
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Author
2005-09-07
Fix up names of functions
Simon Howard
2005-09-04
Remove dead code. Cope with the screen not having width == pitch. Lock
Simon Howard
2005-09-01
-nograbmouse option
Simon Howard
2005-08-31
smarter mouse grabbing for windowed mode
Simon Howard
2005-08-31
Display the game name in the title bar. Move game start code to later
Simon Howard
2005-08-10
Remove "if (french)" stuff, FRENCH define, detect french wad automatically
Simon Howard
2005-08-07
Clear the screen on startup
Simon Howard
2005-08-07
Fix gamma correction
Simon Howard
2005-08-07
Clear disk image when loading at startup
Simon Howard
2005-08-06
Only change palette on screen updates
Simon Howard
2005-08-04
Use zone memory function. Add command line options
Simon Howard
2005-08-04
Use keysym value rather than unicode value (fixes problems with shift
Simon Howard
2005-08-04
Silence compiler warnings
Simon Howard
2005-08-04
Loading disk
Simon Howard
2005-08-03
Set some flags to fix palette and improve performance
Simon Howard
2005-08-03
Working scale*2
Simon Howard
2005-07-25
mouse
Simon Howard
2005-07-24
Move to SDL for graphics.
Simon Howard
2005-07-23
Add missing errno.h, fix crash on startup when no IWAD present
Simon Howard
2005-07-23
Use ANSI-standard limit constants. Remove LINUX define.
Simon Howard
2005-07-23
Stop crash on shutdown
Simon Howard
2005-07-23
Update copyright to GNU GPL
Simon Howard
2005-07-23
Initial revision
Simon Howard