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path: root/src/i_video.c
AgeCommit message (Expand)Author
2010-11-24Add configuration file parameter and command line option to specify theSimon Howard
2010-11-21Add -8in32 command line parameter to make the game run in 32-bit colorSimon Howard
2010-09-19+ SetVideoMode - center window on desktop when not in fullscreen modeSamuel Villareal
2010-08-31Merge from trunk.Simon Howard
2010-08-20Remove debug printf().Simon Howard
2010-08-20Extend mouse code to support up to 8 buttons (allows mouse wheel to beSimon Howard
2010-08-03When in windowed mode, allow the screen size to be dynamically resizedSimon Howard
2010-05-14Don't grab the mouse when the demo sequence advances.Simon Howard
2010-02-05Merge from trunk.Simon Howard
2010-01-17Restore the original cursor when shutting down video code, this shouldSimon Howard
2009-11-21Merge from trunk.Simon Howard
2009-10-26Initial hacks for compiling under SDL 1.3.Simon Howard
2009-10-01Oops.Simon Howard
2009-09-30Change British English spellings to American English, for consistency.Simon Howard
2009-07-20Save and display the loading disk icon as a fixed 16x16 square, from anSimon Howard
2009-07-09Merge from trunk.Simon Howard
2009-06-13Don't post zero key events.Simon Howard
2009-06-13Merge from trunk.Simon Howard
2009-06-12Always grab input on Windows CE.Simon Howard
2009-06-12Merge from trunk.Simon Howard
2009-06-11Grab the input in setup when reading a new key binding, so that WindowsSimon Howard
2009-06-09Merge from trunk.Simon Howard
2009-06-07Make auto-adjust code switch to windowed mode if no fullscreen modes areSimon Howard
2009-06-07Don't try to use the SDL DirectX driver under Windows CE.Simon Howard
2009-05-04Fix window close button to bring up F10 quit message.Simon Howard
2008-12-20Merge from trunk.Simon Howard
2008-12-10Fix window icon/title under Windows XP Luna theme.Simon Howard
2008-12-01Add missing header includes.Simon Howard
2008-12-01Don't try to read SDL events until initialised.Simon Howard
2008-10-31Move gamma correction table to tables.c.Simon Howard
2008-10-10Move shiftxform table to i_video.c; make 'data2' for key eventsSimon Howard
2008-10-04Draw loading disk into a temporary buffer rather than the screen, to fixSimon Howard
2008-09-28Move novert support into common i_video.c code.Simon Howard
2008-09-24Add I_EnableLoadingDisk function to enable Doom's "loading disk" - it isSimon Howard
2008-09-20Remove definitions from heretic/doomdef.h and use common headers. MergeSimon Howard
2008-09-20Replace all use of screens[0] by I_VideoBuffer.Simon Howard
2008-09-20Remove screen parameter from V_DrawPatch functions; update code to useSimon Howard
2008-09-20Add a dest_buffer pointer for the v_video code, and V_UseBuffer to allowSimon Howard
2008-09-20Add I_VideoBuffer variable for pointer to screen buffer used bySimon Howard
2008-09-11Refactor configuration file system to allow configuration file variablesSimon Howard
2008-09-08Remove i_system.c dependency on doom/ code and add a generic I_AtExit()Simon Howard
2008-09-07Move m_bbox.[ch] back to common (needed by v_video.c). Remove someSimon Howard
2008-09-07Move dehacked code to doom/. Split dehacked string replacement code intoSimon Howard
2008-09-06Remove dependencies of i_video.c on doom/ code.Simon Howard
2008-09-06Remove includes of doomdef.h where possible, move generic parts into topSimon Howard
2008-05-02Fix up some more code calling Z_Free instead of W_ReleaseLumpNum.Simon Howard
2008-04-25Generate transparency mask for the application icon from black parts ofSimon Howard
2008-02-28Add fixes for MSVC warnings (thanks entryway).Simon Howard
2008-02-24Fix leftover "junk" displayed on the screen on the initial melt whenSimon Howard
2008-02-12Set the default startup_delay to 1s.Simon Howard