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path: root/src/i_video.c
AgeCommit message (Expand)Author
2011-09-24Rework mouse speed box drawing code and move to common code, so that itSimon Howard
2011-09-11Merge from raven-branch.Simon Howard
2011-06-13Merge from trunk.Simon Howard
2011-04-17Fix libtextscreen window hotkeys to work when shift is held down /Simon Howard
2011-02-12Merge from raven-branch. FEATURE_MULTIPLAYER has been disabledSimon Howard
2011-02-12Merge from trunk.Simon Howard
2011-01-02Turn off dynamic window resizing feature on OS X, as it adds an uglySimon Howard
2010-12-18Add a M_CheckParmWithArgs function, that behaves like M_CheckParm butSimon Howard
2010-12-14Add missing windows.h #include for Windows build (thanks Blondie andSimon Howard
2010-12-11Bind new screen_bpp variable to configuration file.Simon Howard
2010-12-10Fix memory leak when dynamically resizing window in true color videoSimon Howard
2010-12-10Fix crash introduced by merge.Simon Howard
2010-12-10Merge from trunk. This is slightly out of date as I did the mergeSimon Howard
2010-11-29Auto-adjust the screen color depth if the configured color depth is notSimon Howard
2010-11-26In non-palettized boxed screen modes, don't update the border areas ofSimon Howard
2010-11-26Turn double buffering on for non-palettized screen modes, as this may beSimon Howard
2010-11-24Add configuration file parameter and command line option to specify theSimon Howard
2010-11-21Add -8in32 command line parameter to make the game run in 32-bit colorSimon Howard
2010-09-19+ SetVideoMode - center window on desktop when not in fullscreen modeSamuel Villareal
2010-08-31Merge from trunk.Simon Howard
2010-08-20Remove debug printf().Simon Howard
2010-08-20Extend mouse code to support up to 8 buttons (allows mouse wheel to beSimon Howard
2010-08-03When in windowed mode, allow the screen size to be dynamically resizedSimon Howard
2010-05-14Don't grab the mouse when the demo sequence advances.Simon Howard
2010-02-05Merge from trunk.Simon Howard
2010-01-17Restore the original cursor when shutting down video code, this shouldSimon Howard
2009-11-21Merge from trunk.Simon Howard
2009-10-26Initial hacks for compiling under SDL 1.3.Simon Howard
2009-10-01Oops.Simon Howard
2009-09-30Change British English spellings to American English, for consistency.Simon Howard
2009-07-20Save and display the loading disk icon as a fixed 16x16 square, from anSimon Howard
2009-07-09Merge from trunk.Simon Howard
2009-06-13Don't post zero key events.Simon Howard
2009-06-13Merge from trunk.Simon Howard
2009-06-12Always grab input on Windows CE.Simon Howard
2009-06-12Merge from trunk.Simon Howard
2009-06-11Grab the input in setup when reading a new key binding, so that WindowsSimon Howard
2009-06-09Merge from trunk.Simon Howard
2009-06-07Make auto-adjust code switch to windowed mode if no fullscreen modes areSimon Howard
2009-06-07Don't try to use the SDL DirectX driver under Windows CE.Simon Howard
2009-05-04Fix window close button to bring up F10 quit message.Simon Howard
2008-12-20Merge from trunk.Simon Howard
2008-12-10Fix window icon/title under Windows XP Luna theme.Simon Howard
2008-12-01Add missing header includes.Simon Howard
2008-12-01Don't try to read SDL events until initialised.Simon Howard
2008-10-31Move gamma correction table to tables.c.Simon Howard
2008-10-10Move shiftxform table to i_video.c; make 'data2' for key eventsSimon Howard
2008-10-04Draw loading disk into a temporary buffer rather than the screen, to fixSimon Howard
2008-09-28Move novert support into common i_video.c code.Simon Howard
2008-09-24Add I_EnableLoadingDisk function to enable Doom's "loading disk" - it isSimon Howard