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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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src
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i_video.c
Age
Commit message (
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Author
2006-05-29
Add missing newline to message.
Simon Howard
2006-05-29
Change the mouse acceleration behavior to accelerate by multiplying by a
Simon Howard
2006-05-26
Add an option to disable autoadjusting the video mode.
Simon Howard
2006-05-25
Add screenmultiply x4 mode.
Simon Howard
2006-05-24
Remove debug hack used for testing startup delay.
Simon Howard
2006-05-20
Make Translatekey static.
Simon Howard
2006-05-19
Add a config file setting to allow a delay to be specified on startup.
Simon Howard
2006-05-08
Allow -3 scale.
Simon Howard
2006-05-06
Respect the use_mouse value in configuration files.
Simon Howard
2006-05-06
Add back -nomouse command line parameter.
Simon Howard
2006-04-28
Fix spacing of the devparm mode dots!
Simon Howard
2006-03-30
Split off timer code into separate i_timer.c file. Add d_dedicated.c
Simon Howard
2006-03-19
Smarter fullscreen setting adjustment
Simon Howard
2006-03-18
Auto adjust settings when running fullscreen so that we run in a
Simon Howard
2006-03-10
Add fullscreen "letterbox" mode for people without a functioning 320x200
Simon Howard
2006-03-03
Fix loss of precision when turning with mouse.
Simon Howard
2006-01-12
Combine mouse motion for tics into single events.
Simon Howard
2006-01-02
Clear the screen AFTER initialising the loading disk buffer, so that
Simon Howard
2006-01-02
Make functions static. Remove unused variable.
Simon Howard
2005-10-17
Guard against multiple video shutdowns better. Fix crash due to improper
Simon Howard
2005-10-16
Fix the '-cdrom' command-line option.
Simon Howard
2005-10-15
Fix pink icon on startup
Simon Howard
2005-10-15
Map mouse buttons correctly.
Simon Howard
2005-10-15
Check the return code from SDL_LockSurface to ensure a surface has been
Simon Howard
2005-10-02
ENDOOM support using text mode emulation
Simon Howard
2005-10-02
Make sure loading disk is only shown if the display is initialised
Simon Howard
2005-09-27
Always use SDL_Flip to update the screen. Fixes problems in Windows when
Simon Howard
2005-09-26
Fix melting crap on startup - oops
Simon Howard
2005-09-25
Fix disk icon appearing before palette is set (pink disk!)
Simon Howard
2005-09-24
Enforce sane screenmultiply values
Simon Howard
2005-09-24
Fix "loading" icon for all video modes
Simon Howard
2005-09-24
Add application icon to running program
Simon Howard
2005-09-17
Mouse acceleration code to emulate old DOS drivers
Simon Howard
2005-09-14
Lock surfaces properly when we have to (fixes crash under Windows 98)
Simon Howard
2005-09-11
Second configuration file to allow chocolate doom-specific settings.
Simon Howard
2005-09-08
Allow alt-tab away while running fullscreen
Simon Howard
2005-09-07
Fix up names of functions
Simon Howard
2005-09-04
Remove dead code. Cope with the screen not having width == pitch. Lock
Simon Howard
2005-09-01
-nograbmouse option
Simon Howard
2005-08-31
smarter mouse grabbing for windowed mode
Simon Howard
2005-08-31
Display the game name in the title bar. Move game start code to later
Simon Howard
2005-08-10
Remove "if (french)" stuff, FRENCH define, detect french wad automatically
Simon Howard
2005-08-07
Clear the screen on startup
Simon Howard
2005-08-07
Fix gamma correction
Simon Howard
2005-08-07
Clear disk image when loading at startup
Simon Howard
2005-08-06
Only change palette on screen updates
Simon Howard
2005-08-04
Use zone memory function. Add command line options
Simon Howard
2005-08-04
Use keysym value rather than unicode value (fixes problems with shift
Simon Howard
2005-08-04
Silence compiler warnings
Simon Howard
2005-08-04
Loading disk
Simon Howard
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