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path: root/src/i_video.c
AgeCommit message (Expand)Author
2014-10-19i_video: fix an if condition in my previous commitMike Swanson
2014-10-19allow -geometry to specify fullscreen or windowed modes, like PrBoomMike Swanson
2014-05-05Clean up file headers.Simon Howard
2014-04-12video: Change default for screen_bpp to 0.Simon Howard
2014-04-01Replace all snprintf() calls with M_snprintf().Simon Howard
2014-03-30Eliminate some uses of sprintf() from common code.Simon Howard
2014-03-28video: Fix calculation of -devparm ticker.Simon Howard
2014-03-27video: Fix crash when running fullscreen with -2.Simon Howard
2014-03-27Define a keyboard scan code for PrintScreen.Simon Howard
2014-03-17Allow for PNG screenshots.Fabian Greffrath
2014-03-16video: Center mouse when grabbing cursor.Simon Howard
2013-11-17Initialize data2 to zero for ev_keyup events, rather than just lettingSimon Howard
2013-11-06Clear relative mouse state after moving mouse cursor to corner toSimon Howard
2013-10-26Default to windowed mode in OS X, as there is an SDL bug that can causeSimon Howard
2013-10-15Rip out special casing on Windows that defaults to the SDL directxSimon Howard
2013-10-12Tweak mouse grab behavior: don't arbitrarily warp the mouse at gameSimon Howard
2013-10-08Set window title and icon on ENDOOM window to match main game window.Simon Howard
2013-09-20Place the mouse cursor in a less distracting location when releasingSimon Howard
2013-09-04Extend "emulation" of menu pause key behavior to caps/num/scroll lockSimon Howard
2013-08-11Remove Windows CE support.Simon Howard
2012-12-24Merge from trunk.Simon Howard
2012-12-23Fix compiler warnings caused by unused variables.Simon Howard
2012-12-14Merge from trunk.Simon Howard
2012-12-14Rename function, as ShowCursor is a Windows function and this conflictsSimon Howard
2012-10-28Merge from trunk.Simon Howard
2012-02-02Only use the SDL mouse lag workaround on Windows - not all systems allowSimon Howard
2011-10-23Remove hack that forces the window to always be centered within theSimon Howard
2011-10-22Merge from trunk.Simon Howard
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
2011-10-16Zero out bottom two bits of palette data, to more accurately emulate theSimon Howard
2011-09-24Rework mouse speed box drawing code and move to common code, so that itSimon Howard
2011-09-11Merge from raven-branch.Simon Howard
2011-06-13Merge from trunk.Simon Howard
2011-04-17Fix libtextscreen window hotkeys to work when shift is held down /Simon Howard
2011-02-12Merge from raven-branch. FEATURE_MULTIPLAYER has been disabledSimon Howard
2011-02-12Merge from trunk.Simon Howard
2011-01-02Turn off dynamic window resizing feature on OS X, as it adds an uglySimon Howard
2010-12-18Add a M_CheckParmWithArgs function, that behaves like M_CheckParm butSimon Howard
2010-12-14Add missing windows.h #include for Windows build (thanks Blondie andSimon Howard
2010-12-11Bind new screen_bpp variable to configuration file.Simon Howard
2010-12-10Fix memory leak when dynamically resizing window in true color videoSimon Howard
2010-12-10Fix crash introduced by merge.Simon Howard
2010-12-10Merge from trunk. This is slightly out of date as I did the mergeSimon Howard
2010-11-29Auto-adjust the screen color depth if the configured color depth is notSimon Howard
2010-11-26In non-palettized boxed screen modes, don't update the border areas ofSimon Howard
2010-11-26Turn double buffering on for non-palettized screen modes, as this may beSimon Howard
2010-11-24Add configuration file parameter and command line option to specify theSimon Howard
2010-11-21Add -8in32 command line parameter to make the game run in 32-bit colorSimon Howard
2010-09-19+ SetVideoMode - center window on desktop when not in fullscreen modeSamuel Villareal
2010-08-31Merge from trunk.Simon Howard