Age | Commit message (Collapse) | Author |
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Always call SDL_SetVideoMode() with bpp=0 to use the native pixel
depth of the display. This avoids problems with some systems that
don't properly support 8-bit screen modes any more. Draw into an
intermediate buffer and let SDL take care of the pixel depth
conversion for us.
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Vanilla Hexen allows the game startup to be aborted by pressing the
escape key. This can also be used to abort netgame startup. Add back
this functionality by polling the SDL event loop; this feature only
works if the graphical startup is enabled, but that's good enough.
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(for Windows XP Luna)
Subversion-branch: /branches/raven-branch
Subversion-revision: 1424
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fade-in.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1410
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1403
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1398
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1380
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