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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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m_menu.c
Age
Commit message (
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Author
2006-09-25
Add "test controls" mode - for setup.exe in the future. Start straight
Simon Howard
2006-09-22
Add DEH_String() conversions on more strings that are not being converted.
Simon Howard
2006-09-21
Fix a lot of warnings (for fussy compilers) and one always-true check
Russell Rice
2006-03-30
Split off timer code into separate i_timer.c file. Add d_dedicated.c
Simon Howard
2006-03-23
Separate variables for config file volume levels and sound API internal
Simon Howard
2006-01-22
Allow changing of all menu graphic lumps via dehacked
Simon Howard
2006-01-22
Dehacked string replacements for menu graphic lump names
Simon Howard
2006-01-21
Remove SAVESTRINGSIZE (now defined in p_saveg.h)
Simon Howard
2005-10-29
Fix help screen orderings and skull positions to make Chocolate Doom
Simon Howard
2005-10-16
Fix the '-cdrom' command-line option.
Simon Howard
2005-10-16
Global "configdir" variable with directory to store config files in.
Simon Howard
2005-10-03
Dehacked text substitutions
Simon Howard
2005-09-17
Set the default values for variables in their initialisers. Remove the
Simon Howard
2005-09-07
Remove non-ANSI C headers. Use standard C file I/O functions.
Simon Howard
2005-09-04
Display the correct quit messages according to which game is being played.
Simon Howard
2005-08-06
Fix low resolution mode
Simon Howard
2005-07-23
Fix quit prompt not displayed properly
Simon Howard
2005-07-23
Update copyright to GNU GPL
Simon Howard
2005-07-23
Initial revision
Simon Howard