Age | Commit message (Collapse) | Author |
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fixes architectures where structure fields are aligned differently to
optimise reads, causing the game to crash.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 960
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 949
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 944
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 935
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sizeof(*array)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 922
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that are available through the keyboard. Justification: this is already
possible through advanced mouse drivers and programs like js2x, so there
might as well be a proper interface for it.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 918
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(snd_samplerate)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 906
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 887
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chat when vanilla_keyboard_mapping is enabled.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 861
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 860
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to i_swap.h.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 857
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Vanilla Doom.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 853
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explicitly specified.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 838
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update codeblocks projects (which is a new format, latest cb svn build
is needed)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 822
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 821
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 806
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Allow multiple directories to be specified in DOOMWADDIR, in the same
way as PATH.
Make -iwad search through all search paths for the specified IWAD.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 799
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the registry to automatically find the locations of installed IWADs.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 791
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stretching (fullscreen 320x240, 640x480, etc)!
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 771
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 756
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new values are saved to the config file.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 721
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into m_misc.c.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 715
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 704
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 653
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default.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 649
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 643
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 641
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by setup.exe.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 608
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Add 'showmessages' which is a duplicate of 'show_messages' but is how
Vanilla Doom behaves!
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 607
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file and act the same as Vanilla Doom.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 606
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I_InitGraphics can change where screens[0] points to, so the player can
end up with a blank screen sometimes. Thanks to Kurn for reporting this.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 591
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 581
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linear amount when a threshold is exceeded.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 535
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 532
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 484
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 444
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volume levels (this is how the Vanilla code behaves).
Fixes sound behavior on level 8!
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 429
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bug add a "vanilla_savegame_limit" config file option which allows
the limit to be disabled if necessary.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 367
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 309
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 280
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a "player_name" setting to chocolate-doom.cfg. Transmit the name
to the server and use the names players send in the waiting data list.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 277
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files.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 276
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 274
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Create a function to find the filename for a savegame slot. Store
savegames in the config dir.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 202
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 111
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"defaultvalue" parameter and associated code from the configuration
file parsing code.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 110
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parameter. Allow float parameters, align all values in the configuration
files
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 109
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Adjust some existing command line logic (for graphics settings and
novert) to adjust for this.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 98
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 85
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 82
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