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path: root/src/net_client.c
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2006-01-02Fix connect timeout and shutdown client properly if we fail to connect.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 246
2006-01-02Fix packet not freed back after being sent.Simon Howard
Code to disconnect clients from the server side. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 242
2006-01-02Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 239
2006-01-01Client disconnect codeSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 238
2005-12-30Fix client code to correctly send reply to server on connection.Simon Howard
Add "waiting screen" while waiting for the game to start. Hook in the new networking code into the main game code. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 235
2005-12-29Working client connect codeSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 233
2005-12-29Add initial client/server connect code. Reorganise sources list inSimon Howard
Makefile.am. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 232