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2014-05-05Clean up file headers.Simon Howard
This change rewrites and simplifies the copyright headers at the top of all source files: * Remove "Emacs style mode select" line; this line was included in the headers for the originally released source files and appears to be to set the file type for old versions of Emacs. I'm not sure entirely why it was required but I don't think it is any more. * Remove "You should have received a copy of..." text from copyright header. This refers to the old 59 Temple Place address where the FSF headquarters used to be located and is no longer correct. Rather than change to the new address, just remove the paragraph as it is superfluous anyway. This fixes #311. * Remove ---- separator lines so that the file headers are barer and more simplified.
2013-09-02Fix net_gamesettings_t checking code to use common function for checkingSimon Howard
for episode/map number validation. Subversion-branch: /branches/v2-branch Subversion-revision: 2631
2013-04-06Increase netgame timeout to 30 seconds.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2589
2011-09-17Add multiplayer query code to setup tool, and rework join gameSimon Howard
interface. Subversion-branch: /branches/v2-branch Subversion-revision: 2382
2009-11-21Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1737
2009-09-30Change British English spellings to American English, for consistency.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1699
2008-09-10Split off game mode/mission/version definitions into common code, alongSimon Howard
with various netgame constants. Subversion-branch: /branches/raven-branch Subversion-revision: 1218
2008-09-06Remove includes of doomdef.h where possible, move generic parts into topSimon Howard
level. Subversion-branch: /branches/raven-branch Subversion-revision: 1204
2008-07-31Update netcode to allow chex quest gameversion.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1168
2006-11-27* removal of FEATURE_* defines from codeblocks projectRussell Rice
* silence some warnings Subversion-branch: /trunk/chocolate-doom Subversion-revision: 760
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704
2006-04-06Sanity check data received by the server. Send version string earlierSimon Howard
in SYN packets to allow the fields that follow to be changed later on if necessary. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 461
2006-03-30Add missing #includeSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 456
2006-03-07Store the reason when a connection is disconnected, and display a Simon Howard
message indicating when clients time out from the server. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 412
2006-03-07Convert NET_CL_SafePuts to NET_SafePuts, and print rejection messagesSimon Howard
from the server. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 411
2006-02-19Move tic number expansion code to common code. Parse game data packetsSimon Howard
received from the server. Strip down d_net.[ch] to work through the new networking code. Remove game sync code. Remove i_net.[ch] as it is no longer needed. Working networking! Subversion-branch: /trunk/chocolate-doom Subversion-revision: 374
2006-01-10Reliable packet transport mechanismSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 279
2006-01-08Allow the server to reject clientsSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 268
2006-01-08Send keepalives if the connection is not doing anything else.Simon Howard
Send all packets using a new NET_Conn_SendPacket to support this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 264
2006-01-08Move common connection code into net_common.c, shared by serverSimon Howard
and client code. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 263