Age | Commit message (Collapse) | Author |
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1737
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1699
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with various netgame constants.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1218
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level.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1204
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1168
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* silence some warnings
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 760
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 704
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in SYN packets to allow the fields that follow to be changed later on
if necessary.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 461
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 456
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message indicating when clients time out from the server.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 412
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from the server.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 411
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received from the server.
Strip down d_net.[ch] to work through the new networking code. Remove
game sync code.
Remove i_net.[ch] as it is no longer needed.
Working networking!
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 374
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 279
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 268
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Send all packets using a new NET_Conn_SendPacket to support this.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 264
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and client code.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 263
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