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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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net_common.c
Age
Commit message (
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Author
2014-05-05
Clean up file headers.
Simon Howard
2013-09-02
Fix net_gamesettings_t checking code to use common function for checking
Simon Howard
2013-04-06
Increase netgame timeout to 30 seconds.
Simon Howard
2011-09-17
Add multiplayer query code to setup tool, and rework join game
Simon Howard
2009-11-21
Merge from trunk.
Simon Howard
2009-09-30
Change British English spellings to American English, for consistency.
Simon Howard
2008-09-10
Split off game mode/mission/version definitions into common code, along
Simon Howard
2008-09-06
Remove includes of doomdef.h where possible, move generic parts into top
Simon Howard
2008-07-31
Update netcode to allow chex quest gameversion.
Simon Howard
2006-11-27
* removal of FEATURE_* defines from codeblocks project
Russell Rice
2006-10-18
Strip out CVS logs, RCS Id tags.
Simon Howard
2006-04-06
Sanity check data received by the server. Send version string earlier
Simon Howard
2006-03-30
Add missing #include
Simon Howard
2006-03-07
Store the reason when a connection is disconnected, and display a
Simon Howard
2006-03-07
Convert NET_CL_SafePuts to NET_SafePuts, and print rejection messages
Simon Howard
2006-02-19
Move tic number expansion code to common code. Parse game data packets
Simon Howard
2006-01-10
Reliable packet transport mechanism
Simon Howard
2006-01-08
Allow the server to reject clients
Simon Howard
2006-01-08
Send keepalives if the connection is not doing anything else.
Simon Howard
2006-01-08
Move common connection code into net_common.c, shared by server
Simon Howard