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2013-09-02Fix net_gamesettings_t checking code to use common function for checkingSimon Howard
for episode/map number validation. Subversion-branch: /branches/v2-branch Subversion-revision: 2631
2013-04-06Increase netgame timeout to 30 seconds.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2589
2011-09-17Add multiplayer query code to setup tool, and rework join gameSimon Howard
interface. Subversion-branch: /branches/v2-branch Subversion-revision: 2382
2009-11-21Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1737
2009-09-30Change British English spellings to American English, for consistency.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1699
2008-09-10Split off game mode/mission/version definitions into common code, alongSimon Howard
with various netgame constants. Subversion-branch: /branches/raven-branch Subversion-revision: 1218
2008-09-06Remove includes of doomdef.h where possible, move generic parts into topSimon Howard
level. Subversion-branch: /branches/raven-branch Subversion-revision: 1204
2008-07-31Update netcode to allow chex quest gameversion.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1168
2006-11-27* removal of FEATURE_* defines from codeblocks projectRussell Rice
* silence some warnings Subversion-branch: /trunk/chocolate-doom Subversion-revision: 760
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704
2006-04-06Sanity check data received by the server. Send version string earlierSimon Howard
in SYN packets to allow the fields that follow to be changed later on if necessary. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 461
2006-03-30Add missing #includeSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 456
2006-03-07Store the reason when a connection is disconnected, and display a Simon Howard
message indicating when clients time out from the server. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 412
2006-03-07Convert NET_CL_SafePuts to NET_SafePuts, and print rejection messagesSimon Howard
from the server. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 411
2006-02-19Move tic number expansion code to common code. Parse game data packetsSimon Howard
received from the server. Strip down d_net.[ch] to work through the new networking code. Remove game sync code. Remove i_net.[ch] as it is no longer needed. Working networking! Subversion-branch: /trunk/chocolate-doom Subversion-revision: 374
2006-01-10Reliable packet transport mechanismSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 279
2006-01-08Allow the server to reject clientsSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 268
2006-01-08Send keepalives if the connection is not doing anything else.Simon Howard
Send all packets using a new NET_Conn_SendPacket to support this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 264
2006-01-08Move common connection code into net_common.c, shared by serverSimon Howard
and client code. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 263