Age | Commit message (Collapse) | Author |
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1699
|
|
netgames (thanks GhostlyDeath).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1014
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 704
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 694
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 680
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 612
|
|
Loading/saving multiplayer games should all work now.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 593
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 475
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 470
|
|
command line option to do so.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 464
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 462
|
|
a low-res demo.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 410
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 401
|
|
players. Allow the menu ticker to run even if the main game ticker
doesn't run. Remove time request/response code (now using game latency).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 394
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 376
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 370
|
|
for a given tic. Store received game data in a receive window. Add
send queues for clients and add data from the receive window to
generate complete sets of ticcmds.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 369
|
|
the server time.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 323
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 312
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 295
|
|
ticdiffs to packets.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 281
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 279
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 268
|
|
Send all packets using a new NET_Conn_SendPacket to support this.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 264
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 238
|
|
Add "waiting screen" while waiting for the game to start.
Hook in the new networking code into the main game code.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 235
|
|
Makefile.am.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 232
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 229
|