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path: root/src/net_gui.c
AgeCommit message (Expand)Author
2006-05-29Add textscreen.h top level header to avoid having to include all txt_*Simon Howard
2006-05-29Allow struts to force height as well as width. Hide "start game" buttonSimon Howard
2006-05-29Add strut class to allow table column width to be forced.Simon Howard
2006-05-26Switch netgame waiting screen to use the new text mode GUI system.Simon Howard
2006-05-19Split off text mode gui desktop code into a separate file. Rename someSimon Howard
2006-03-30Split off timer code into separate i_timer.c file. Add d_dedicated.cSimon Howard
2006-03-24Adjust anti-CPU-hogging sleep times.Simon Howard
2006-03-11Fix bug with corruption of long player names. Remove tab characters.Simon Howard
2006-01-23Make the network waiting screen not thrash the CPU so much.Simon Howard
2006-01-14Set the window caption and titleSimon Howard
2006-01-14Detect if disconnected from the server while waiting for the game start.Simon Howard
2006-01-14Change the format of color commands. Reorganise the waiting dialog.Simon Howard
2006-01-13Add text-mode I/O functions.Simon Howard
2006-01-12Game start packetsSimon Howard
2006-01-10Shut up compiler warningsSimon Howard
2006-01-09Send clients their player number, and indicate on the waiting screenSimon Howard
2006-01-08Play some random music for the players while waiting for the game toSimon Howard
2006-01-08Don't grab the mouse on the net waiting screenSimon Howard
2006-01-07Send player name and address in the waiting data packets. Display theseSimon Howard
2006-01-02Restructure the waiting screen code. Establish our own separate eventSimon Howard
2005-12-30Fix client code to correctly send reply to server on connection.Simon Howard