Age | Commit message (Collapse) | Author | |
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2006-01-02 | Restructure the waiting screen code. Establish our own separate event | Simon Howard | |
loop while waiting for the game to start, to avoid affecting the original code too much. Move some _gui variables to net_client.c. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 252 | |||
2005-12-30 | Fix client code to correctly send reply to server on connection. | Simon Howard | |
Add "waiting screen" while waiting for the game to start. Hook in the new networking code into the main game code. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 235 |