Age | Commit message (Expand) | Author |
2006-02-24 | Fix -extratics | Simon Howard |
2006-02-24 | Only advance the receive window if we have received ticcmds from all | Simon Howard |
2006-02-23 | Free back packets sent to the server after parsing them | Simon Howard |
2006-02-23 | Fix crash when NOT recording lowres | Simon Howard |
2006-02-23 | Add lowres_turn to indicate whether we generate angleturns which are | Simon Howard |
2006-02-23 | Fix bugs in resend code for server->client data | Simon Howard |
2006-02-22 | Packet resends for server->client gamedata | Simon Howard |
2006-02-19 | Move tic number expansion code to common code. Parse game data packets | Simon Howard |
2006-02-17 | Remove debug code | Simon Howard |
2006-02-17 | Full working resends for client->server comms | Simon Howard |
2006-02-17 | Request resends for missed packets | Simon Howard |
2006-02-16 | Define a new type net_full_ticcmd_t, a structure containing all ticcmds | Simon Howard |
2006-01-22 | Periodically request the time from clients to estimate their offset to | Simon Howard |
2006-01-21 | Add first game data sending code. Check the client version when connecting. | Simon Howard |
2006-01-12 | Only start new games when in the waiting-for-start state. | Simon Howard |
2006-01-12 | Game start packets | Simon Howard |
2006-01-10 | Reliable packet transport mechanism | Simon Howard |
2006-01-09 | Send clients their player number, and indicate on the waiting screen | Simon Howard |
2006-01-09 | Deduce a sane player name by examining environment variables. Add | Simon Howard |
2006-01-08 | Reject new connections if the server is not in the waiting state. | Simon Howard |
2006-01-08 | Allow the server to reject clients | Simon Howard |
2006-01-08 | Fix packet send | Simon Howard |
2006-01-08 | Send keepalives if the connection is not doing anything else. | Simon Howard |
2006-01-08 | Move common connection code into net_common.c, shared by server | Simon Howard |
2006-01-07 | Send player name and address in the waiting data packets. Display these | Simon Howard |
2006-01-02 | fix client connected function | Simon Howard |
2006-01-02 | Create NET_SV_Shutdown function to shut down the server. Call it | Simon Howard |
2006-01-02 | Refer to connected clients by their AddrToString() output rather than just | Simon Howard |
2006-01-02 | Remove test code | Simon Howard |
2006-01-02 | Fix packet not freed back after being sent. | Simon Howard |
2006-01-02 | Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_. | Simon Howard |
2006-01-01 | Client disconnect code | Simon Howard |
2005-12-30 | Fix client code to correctly send reply to server on connection. | Simon Howard |
2005-12-29 | Working client connect code | Simon Howard |
2005-12-29 | Add initial client/server connect code. Reorganise sources list in | Simon Howard |