Age | Commit message (Collapse) | Author |
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 251
|
|
when quitting the game. Print the IP of the server correctly when
connecting.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 250
|
|
the pointer to their struct. Listen for IP connections as well as
loopback connections.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 245
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 243
|
|
Code to disconnect clients from the server side.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 242
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 239
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 238
|
|
Add "waiting screen" while waiting for the game to start.
Hook in the new networking code into the main game code.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 235
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 233
|
|
Makefile.am.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 232
|