Age | Commit message (Collapse) | Author |
|
netgames (thanks GhostlyDeath).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1014
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 927
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 704
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 688
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 612
|
|
Loading/saving multiplayer games should all work now.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 593
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 475
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 470
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 404
|
|
players. Allow the menu ticker to run even if the main game ticker
doesn't run. Remove time request/response code (now using game latency).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 394
|
|
8-bit as opposed to 16-bit. This is used when recording demos without
-longtics enabled. Sync this option between clients in a netgame, so
that if one player is recording a Vanilla demo, all clients record
in lowres.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 378
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 376
|
|
for a given tic. Store received game data in a receive window. Add
send queues for clients and add data from the receive window to
generate complete sets of ticcmds.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 369
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 295
|
|
source file.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 288
|
|
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 287
|
|
ticdiffs to packets.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 281
|
|
Add "waiting screen" while waiting for the game to start.
Hook in the new networking code into the main game code.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 235
|