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path: root/src/net_structrw.c
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2006-01-14Include the game version in the settings structure.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 295
2006-01-13Update prototypes to match header. Make sure we include the header in theSimon Howard
source file. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 288
2006-01-13Signed integer read functions. Use these when reading ticcmd diffs.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 287
2006-01-11ticcmd diffs: allow compare and patching ticcmds, and reading/writingSimon Howard
ticdiffs to packets. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 281
2005-12-30Fix client code to correctly send reply to server on connection.Simon Howard
Add "waiting screen" while waiting for the game to start. Hook in the new networking code into the main game code. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 235