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2008-01-10Use the same spechits magic value that PrBoom-plus uses (thanksSimon Howard
Lemonzest). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 997
2006-12-24Javadoc-style self-documenting system for command line options.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 806
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704
2006-09-22Call the SpechitOverrun _after_ incrementing numspechit. Thanks to QuasarSimon Howard
for pointing out this mistake. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 655
2006-09-01Better spechits emulation. Remove support for emulating the higher-memorySimon Howard
spechits overruns, as they will overwrite pointers with garbage and crash the game. Change the spechits base address to one from doom2.exe, which seems to work better in more cases. Add -spechit command-line parameter to allow the base address to be explicitly specified if necessary. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 592
2006-01-07Only display a warning when unable to emulate a spechit overrunSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 261
2006-01-07Import the spechit overrun code from prboom-plus. Thanks to Andrey BudkoSimon Howard
for his investigation into this behavior. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 260
2005-10-17Fix "Monsters Infight"Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 212
2005-07-23Update copyright to GNU GPLSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 8
2005-07-23Initial revisionSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 4