summaryrefslogtreecommitdiff
path: root/src/p_saveg.c
AgeCommit message (Collapse)Author
2006-05-25Put savegames in separate directories depending on the IWAD.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 531
2006-05-19Initialise tracers to NULL on savegame load - fixes a problem with Simon Howard
revenant tracers in savegames. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 485
2006-02-15Remove the savegame buffer entirely. Keep the old savegame size limitSimon Howard
bug add a "vanilla_savegame_limit" config file option which allows the limit to be disabled if necessary. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 367
2006-01-19Move savegame header read/write code into p_saveg.cSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 300
2006-01-19Remove now-redundant note about structure packing.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 299
2006-01-19Add functions to r/w structures to the savegame buffer, rather thanSimon Howard
copying the raw structures. This way, we read and write to the DOS savegame format always, regardless of the compiler and processor architecture, to ensure Vanilla compatibility. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 298
2006-01-16Vanilla savegame load/saveSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 296
2005-10-16Global "configdir" variable with directory to store config files in.Simon Howard
Create a function to find the filename for a savegame slot. Store savegames in the config dir. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 202
2005-07-23Update copyright to GNU GPLSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 8
2005-07-23Initial revisionSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 4