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2008-05-04Remove Vanilla Doom reload hack.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1140
2008-05-02Fix up some more code calling Z_Free instead of W_ReleaseLumpNum.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1135
2008-04-02April Fools!Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1110
2008-04-01Flip all levels on load - the game is more fun this way.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1109
2007-03-15Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamedSimon Howard
to i_swap.h. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 857
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 704
2006-06-16Add hash table for fast texture lookup; refactor P_GroupLines to use anSimon Howard
O(n) rather than O(n^2) algorithm: faster loading maps like sid.wad map03 Subversion-branch: /trunk/chocolate-doom Subversion-revision: 558
2006-03-24Use "sizeof(line_t *)" not "4". Fixes 64-bit builds.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 432
2006-01-29Shut up compiler warningsSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 356
2006-01-23Allow changing the names of level lump names via dehacked.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 334
2005-07-23Use ANSI-standard limit constants. Remove LINUX define.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 19
2005-07-23Update copyright to GNU GPLSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 8
2005-07-23Initial revisionSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 4