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path: root/src/p_setup.c
AgeCommit message (Expand)Author
2011-03-09Add null sector dereference emulation code from Prboom+, to fix desyncSimon Howard
2010-11-30Remove "-debugfile" command line option and associated variable.Simon Howard
2010-05-01Silence printf(DEH_String(...)) warnings, by providing a DEH_printfSimon Howard
2010-04-24Add -reject_pad_with_ff parameter to allow padding value to beSimon Howard
2010-04-23Add REJECT buffer overflow emulation, based on code from PrBoom+ (thanksSimon Howard
2010-01-26Fix glass hack windows where a linedef is flagged as two sided but hasSimon Howard
2008-08-09Don't modify level lumps when loading levels.Simon Howard
2008-05-04Remove Vanilla Doom reload hack.Simon Howard
2008-05-02Fix up some more code calling Z_Free instead of W_ReleaseLumpNum.Simon Howard
2008-04-02April Fools!Simon Howard
2008-04-01Flip all levels on load - the game is more fun this way.Simon Howard
2007-03-15Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamedSimon Howard
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
2006-06-16Add hash table for fast texture lookup; refactor P_GroupLines to use anSimon Howard
2006-03-24Use "sizeof(line_t *)" not "4". Fixes 64-bit builds.Simon Howard
2006-01-29Shut up compiler warningsSimon Howard
2006-01-23Allow changing the names of level lump names via dehacked.Simon Howard
2005-07-23Use ANSI-standard limit constants. Remove LINUX define.Simon Howard
2005-07-23Update copyright to GNU GPLSimon Howard
2005-07-23Initial revisionSimon Howard