Age | Commit message (Collapse) | Author |
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the end of chains. This way, entries earlier in the texture list trump
later entries with the same name.
This fixes a bug with the wrong sky being shown in Spooky01.wad (thanks
Porsche Monty).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2172
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1135
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display the surrounding box.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1069
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sign conversion in the endianness code.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 961
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fixes architectures where structure fields are aligned differently to
optimise reads, causing the game to crash.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 960
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to i_swap.h.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 857
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Subversion-revision: 704
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 653
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O(n) rather than O(n^2) algorithm: faster loading maps like sid.wad map03
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 558
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 125
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nonfunctional on modern systems and never used.
Fix for systems where sizeof(int) != sizeof(void *)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 120
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 36
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 25
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 22
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 19
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 8
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 4
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