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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 704
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I_InitGraphics can change where screens[0] points to, so the player can
end up with a blank screen sometimes. Thanks to Kurn for reporting this.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 591
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 474
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of angle_t in R_ScaleFromGlobalAngle()
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 445
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 45
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 25
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 22
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 19
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 8
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 4
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