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path: root/src/s_sound.c
AgeCommit message (Expand)Author
2008-09-06Remove includes of doomdef.h where possible, move generic parts into topSimon Howard
2008-05-02Add W_CacheLumpNum,Name API to WAD code for releasing a lump back toSimon Howard
2007-12-13Add @vanilla tag for Vanilla doom command line options. Add missingSimon Howard
2007-09-03Up the default sample rate to 44100.Simon Howard
2007-08-19Use __APPLE__ instead of __MACOSX__.Simon Howard
2007-06-17Make the music code modular as well, although for the time being thereSimon Howard
2007-06-17Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "soundSimon Howard
2007-06-16Clean up sound codeSimon Howard
2007-05-16Add FEATURE_SOUND.Simon Howard
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
2006-03-23Remove "default sfx volume" message: this is confusing now, and isn'tSimon Howard
2006-03-23Fix sound rangeSimon Howard
2006-03-23Separate variables for config file volume levels and sound API internalSimon Howard
2006-01-22Dehacked string replacements for sound and music lump namesSimon Howard
2006-01-08Add S_MusicPlaying function to query if music is still playing.Simon Howard
2005-10-16Set the default number of channels to a more sensible 8Simon Howard
2005-10-08Print startup message to stdout, not stderrSimon Howard
2005-09-17Set the default values for variables in their initialisers. Remove theSimon Howard
2005-09-05Add mmus2mid code from prboom. Use 'void *' for music handles. PassSimon Howard
2005-09-05Use the system-nonspecific sound code to assign the channel number usedSimon Howard
2005-08-04Turn on compiler optimisation and warning optionsSimon Howard
2005-08-04Silence compiler warningsSimon Howard
2005-07-23Update copyright to GNU GPLSimon Howard
2005-07-23Initial revisionSimon Howard