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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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s_sound.c
Age
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Author
2008-09-06
Remove includes of doomdef.h where possible, move generic parts into top
Simon Howard
2008-05-02
Add W_CacheLumpNum,Name API to WAD code for releasing a lump back to
Simon Howard
2007-12-13
Add @vanilla tag for Vanilla doom command line options. Add missing
Simon Howard
2007-09-03
Up the default sample rate to 44100.
Simon Howard
2007-08-19
Use __APPLE__ instead of __MACOSX__.
Simon Howard
2007-06-17
Make the music code modular as well, although for the time being there
Simon Howard
2007-06-17
Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "sound
Simon Howard
2007-06-16
Clean up sound code
Simon Howard
2007-05-16
Add FEATURE_SOUND.
Simon Howard
2006-10-18
Strip out CVS logs, RCS Id tags.
Simon Howard
2006-03-23
Remove "default sfx volume" message: this is confusing now, and isn't
Simon Howard
2006-03-23
Fix sound range
Simon Howard
2006-03-23
Separate variables for config file volume levels and sound API internal
Simon Howard
2006-01-22
Dehacked string replacements for sound and music lump names
Simon Howard
2006-01-08
Add S_MusicPlaying function to query if music is still playing.
Simon Howard
2005-10-16
Set the default number of channels to a more sensible 8
Simon Howard
2005-10-08
Print startup message to stdout, not stderr
Simon Howard
2005-09-17
Set the default values for variables in their initialisers. Remove the
Simon Howard
2005-09-05
Add mmus2mid code from prboom. Use 'void *' for music handles. Pass
Simon Howard
2005-09-05
Use the system-nonspecific sound code to assign the channel number used
Simon Howard
2005-08-04
Turn on compiler optimisation and warning options
Simon Howard
2005-08-04
Silence compiler warnings
Simon Howard
2005-07-23
Update copyright to GNU GPL
Simon Howard
2005-07-23
Initial revision
Simon Howard