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chocolate-doom
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chocolate-doom-2.2.1 with trimui s support
neonloop
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setup
Age
Commit message (
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Author
2014-04-13
setup: Call TXT_Shutdown on exit.
Simon Howard
2014-04-12
video: Change default for screen_bpp to 0.
Simon Howard
2014-04-10
setup: Save selected game when browsing menus.
Simon Howard
2014-04-09
setup: Show error when server address not entered.
Simon Howard
2014-04-05
setup: Add missing argument to M_StringJoin.
Simon Howard
2014-04-05
setup: Adjust positioning of sound dialog.
Simon Howard
2014-04-01
textscreen: Use safe string functions.
Simon Howard
2014-04-01
setup: Eliminate use of sprintf().
Simon Howard
2014-04-01
Replace all snprintf() calls with M_snprintf().
Simon Howard
2014-03-29
setup: Eliminate use of unsafe string functions.
Simon Howard
2014-03-29
misc: Add string utility functions.
Simon Howard
2014-03-27
setup: Make default sound volumes match Vanilla.
Simon Howard
2014-03-23
setup: Add missing snd_maxslicetime_ms variable.
Simon Howard
2014-03-23
music: Add config var for external music program.
Simon Howard
2014-03-18
Add a dedicated key for taking screenshots.
Fabian Greffrath
2014-03-17
Add PNG screenshots to advanced video options menu.
Fabian Greffrath
2014-03-17
Allow for PNG screenshots.
Fabian Greffrath
2014-03-16
hexen: Increase maximum level number to MAP60.
Simon Howard
2014-03-13
Allow to rebind artifact keys in Hexen.
Fabian Greffrath
2013-12-23
setup: Add key_mission to the controls group.
svdijk
2013-12-04
Fix 'make clean' where some files were not being cleaned (thanks
Simon Howard
2013-11-19
Fix crash when using fallback Doom IWAD and selecting level.
Simon Howard
2013-10-31
Only show 'flying' controls when configuring Heretic or Hexen, not
Simon Howard
2013-10-31
Fix setup tool Windows resource file to include the application manifest
Simon Howard
2013-10-28
Add missing asmv3 namespace to setup manifest (oops).
Simon Howard
2013-10-28
Declare Windows binaries as DPI-aware to prevent the OS from applying
Simon Howard
2013-10-26
Default to windowed mode in OS X, as there is an SDL bug that can cause
Simon Howard
2013-10-26
Select fallback IWADs that match the game we are configuring (thanks
Simon Howard
2013-10-20
Use OPL MIDI playback as the default music device.
Simon Howard
2013-10-16
Fix bug with freeing of static strings, accidentally introduced in
Simon Howard
2013-10-15
Rip out special casing on Windows that defaults to the SDL directx
Simon Howard
2013-10-06
Finish implementation of Hexen CD audio music mode.
Simon Howard
2013-09-29
Preserve libsamplerate_scale in the setup tool.
Simon Howard
2013-09-21
Fix setup tool desktop file to point to chocolate-doom-setup.
Simon Howard
2013-09-20
Set setup tool title so that it it shows the name of the correct game
Simon Howard
2013-09-04
Fix setup tool defaults for GUS/Timidity path config variables (thanks
Simon Howard
2013-08-17
Fix IWAD auto-selection when joining a game in the setup tool (thanks
Simon Howard
2013-08-11
Remove Windows CE support.
Simon Howard
2013-04-01
Add configuration boxes for GUS and Timidity configuration.
Simon Howard
2013-04-01
Merge from trunk.
Simon Howard
2013-03-27
Remove duplicate definition of M_OEMToUTF8() (thanks exp(x)).
Simon Howard
2013-03-03
Add GUS pseudo-emulation.
Simon Howard
2013-03-03
Add configuration file variable to specify path to a Timidity config
Simon Howard
2013-01-03
Refactor skill selector to change automatically when switching character
Simon Howard
2012-10-28
Merge from trunk.
Simon Howard
2012-02-28
Oops.
Simon Howard
2012-02-02
Bind missing sound variables so the settings are not lost when running
Simon Howard
2011-10-30
Fix previous change - Strife games are not always -altdeath; the default
Simon Howard
2011-10-29
Update Strife multiplayer behavior to always use altdeath mode in
Simon Howard
2011-10-29
Enable gcc warning to detect redundant declarations, and clean up
Simon Howard
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