Age | Commit message (Expand) | Author |
2014-03-29 | strife: Eliminate use of unsafe string functions. | Simon Howard |
2014-03-25 | Set GUS patch path variable using D_SetVariable. | Simon Howard |
2014-03-23 | Rearrange order of SDL sound startup. | Simon Howard |
2013-10-08 | Don't grab the mouse at the Strife startup screen. | Simon Howard |
2013-09-19 | Change to using V_DrawFilledBox to clear the intro screen instead of | James Haley |
2013-09-16 | Support for the -random parameter. Needs netcode support (passing the | James Haley |
2013-09-15 | Hopefully complete implementation of player names and Strife player chat | James Haley |
2013-09-04 | Don't show ENDOOM screen when aborting netgame startup (thanks Alexandre | Simon Howard |
2013-08-10 | Fix Strife documentation comments. Remove -episode which does not exist | Simon Howard |
2013-08-10 | Tweak Strife documentation comments. | Simon Howard |
2013-04-05 | Use two-stage netgame startup for Strife, and restore the previous | Simon Howard |
2013-03-24 | Initial docgen changes to generate manpages for Heretic, Hexen, Strife. | Simon Howard |
2013-03-02 | Complete support for v1.31 behaviors in addition to v1.2, including the | James Haley |
2012-02-14 | Fix save game directory behavior under Windows. | Simon Howard |
2012-02-10 | Addiional words on the INTRO-FIXME comments. | James Haley |
2012-02-10 | While I'm screwing with intro related stuff, I may as well replace the | James Haley |
2012-02-10 | Added INTRO-FIXME tags to borked-up intro code. | James Haley |
2012-02-09 | Two Strife bugs knocked out: | James Haley |
2011-10-30 | Fix previous change - Strife games are not always -altdeath; the default | Simon Howard |
2011-10-29 | Update Strife multiplayer behavior to always use altdeath mode in | Simon Howard |
2011-10-29 | Enable gcc warning to detect redundant declarations, and clean up | Simon Howard |
2011-10-17 | Always show the Strife intro splash screen in windowed mode, and finish | Simon Howard |
2011-10-13 | Add temporary hack to fix Strife multiplayer startup when the intro | Simon Howard |
2011-10-13 | Update Strife main loop code to use d_loop.c common main loop code. | Simon Howard |
2011-10-10 | Re-enable FEATURE_MULTIPLAYER, but #undef it in the Strife code so the | Simon Howard |
2011-09-26 | Add graphical_startup option for Strife (to match Heretic/Hexen). | Simon Howard |
2011-09-25 | Temporary hack to avoid needing an Excedrin. | James Haley |
2011-09-24 | Start -testcontrols for Strife on level 3 (rebel base). | Simon Howard |
2011-09-24 | Don't show graphical startup for Heretic, Hexen or Strife when running | Simon Howard |
2011-09-24 | Rework Strife -testcontrols code to use common code. | Simon Howard |
2011-09-19 | The current Chocolate Strife code emulates v1.2, not 1.31. 1.31 support | James Haley |
2011-09-18 | Fix a minor annoyance with Strife startup - we are *not* emulating the | Simon Howard |
2011-06-29 | Added support for -work and -flip command-line parameters. -random | James Haley |
2011-03-06 | Fix up config file variables to match Vanilla. | Simon Howard |
2011-03-06 | Merge from raven-branch. | Simon Howard |
2011-03-02 | Fixed automap background color, size of plrkilledmsg buffer, a bug which | James Haley |
2011-02-20 | Removed ability to disable messages, and replaced with configuration | James Haley |
2011-02-12 | Merge from raven-branch. FEATURE_MULTIPLAYER has been disabled | Simon Howard |
2011-02-12 | Savegame code complete, hubs functional. Chocolate Strife is playable! | James Haley |
2011-02-11 | Don't crash in D_IntroBackground when using -nograph. | James Haley |
2011-02-11 | Finished routines in m_saves.c. Added M_CreateSaveDirs to make | James Haley |
2011-02-10 | Restarted work on hub save code. Brought in multiple filepath handling | James Haley |
2011-02-07 | Added graphical intro loading screen, and -nograph parameter which | James Haley |
2011-02-06 | Numerous fixes/adjustments: removed bodyque, restored "is turbo" (found | James Haley |
2010-10-03 | Eliminated the rest of the notion of an episode, added proper sky | James Haley |
2010-09-29 | Significant work on savegames. | James Haley |
2010-09-19 | Massive work on the HUD. Multiline messages now work properly and are | James Haley |
2010-09-14 | Fully implemented all finale code, including "intermission" speeches by | James Haley |
2010-09-13 | + stonecold/workparm variables added | Samuel Villareal |
2010-09-12 | + Updating pagetics in D_DoAdvanceDemo to ticrates | Samuel Villareal |