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path: root/src/strife/d_main.c
AgeCommit message (Expand)Author
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
2011-10-13Add temporary hack to fix Strife multiplayer startup when the introSimon Howard
2011-10-13Update Strife main loop code to use d_loop.c common main loop code.Simon Howard
2011-10-10Re-enable FEATURE_MULTIPLAYER, but #undef it in the Strife code so theSimon Howard
2011-09-26Add graphical_startup option for Strife (to match Heretic/Hexen).Simon Howard
2011-09-25Temporary hack to avoid needing an Excedrin.James Haley
2011-09-24Start -testcontrols for Strife on level 3 (rebel base).Simon Howard
2011-09-24Don't show graphical startup for Heretic, Hexen or Strife when runningSimon Howard
2011-09-24Rework Strife -testcontrols code to use common code.Simon Howard
2011-09-19The current Chocolate Strife code emulates v1.2, not 1.31. 1.31 supportJames Haley
2011-09-18Fix a minor annoyance with Strife startup - we are *not* emulating theSimon Howard
2011-06-29Added support for -work and -flip command-line parameters. -randomJames Haley
2011-03-06Fix up config file variables to match Vanilla.Simon Howard
2011-03-06Merge from raven-branch.Simon Howard
2011-03-02Fixed automap background color, size of plrkilledmsg buffer, a bug whichJames Haley
2011-02-20Removed ability to disable messages, and replaced with configurationJames Haley
2011-02-12Merge from raven-branch. FEATURE_MULTIPLAYER has been disabledSimon Howard
2011-02-12Savegame code complete, hubs functional. Chocolate Strife is playable!James Haley
2011-02-11Don't crash in D_IntroBackground when using -nograph.James Haley
2011-02-11Finished routines in m_saves.c. Added M_CreateSaveDirs to makeJames Haley
2011-02-10Restarted work on hub save code. Brought in multiple filepath handlingJames Haley
2011-02-07Added graphical intro loading screen, and -nograph parameter whichJames Haley
2011-02-06Numerous fixes/adjustments: removed bodyque, restored "is turbo" (foundJames Haley
2010-10-03Eliminated the rest of the notion of an episode, added proper skyJames Haley
2010-09-29Significant work on savegames.James Haley
2010-09-19Massive work on the HUD. Multiline messages now work properly and areJames Haley
2010-09-14Fully implemented all finale code, including "intermission" speeches byJames Haley
2010-09-13+ stonecold/workparm variables addedSamuel Villareal
2010-09-12+ Updating pagetics in D_DoAdvanceDemo to ticratesSamuel Villareal
2010-09-12Fix build.Simon Howard
2010-09-12Functional demosequence for storyboard intro and exit outro.James Haley
2010-09-11Added code (some possibly temporary?) to load voices.wad. Fixed severalJames Haley
2010-09-09Merge from raven-branch.Simon Howard
2010-09-07Use strife1.wad as IWAD, and strife.cfg as the main config file (notSimon Howard
2010-09-05Corrections to some of Kaiser's previous commits. Also, significant workJames Haley
2010-09-02Added Strife keys to configuration. Note that this *depends* on theJames Haley
2010-09-01Started work on status bar, including loading and drawing some of theJames Haley
2010-08-31+ Strife music/sound implementedSamuel Villareal
2010-08-30Reenabled modifiedgame check since Strife IWAD is now loadable. ExtendedJames Haley
2010-08-29Added voice volume and back flat configuration variables. Made statusJames Haley
2010-08-29Added patch clipping callback mechanism, since Strife needs to modifyJames Haley
2010-08-28Added crossfade wipe and code to load XLATAB lump. Changes to the menuJames Haley
2010-08-24Removed storedemo and Chex Quest cruft, adjusted screenwipe loop timing,James Haley
2010-08-23Made some repairs to VC2008 solution and added Chocolate Strife project.James Haley
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
2010-02-01Remove improperly-created strife directory.Simon Howard
2010-02-01Populated src/strife with copy of source files from src/doom - TODOs:James Haley