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path: root/src/strife/d_main.c
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2013-09-04Don't show ENDOOM screen when aborting netgame startup (thanks AlexandreSimon Howard
Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2635
2013-08-10Fix Strife documentation comments. Remove -episode which does not existSimon Howard
in Vanilla Strife. Subversion-branch: /branches/v2-branch Subversion-revision: 2613
2013-08-10Tweak Strife documentation comments.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2612
2013-04-05Use two-stage netgame startup for Strife, and restore the previousSimon Howard
startup splash-screen behavior (before it was modified in r2435). Subversion-branch: /branches/v2-branch Subversion-revision: 2586
2013-03-24Initial docgen changes to generate manpages for Heretic, Hexen, Strife.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2568
2013-03-02Complete support for v1.31 behaviors in addition to v1.2, including theJames Haley
ability to save on multiple save slots. Subversion-branch: /branches/v2-branch Subversion-revision: 2561
2012-02-14Fix save game directory behavior under Windows.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2504
2012-02-10Addiional words on the INTRO-FIXME comments.James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2502
2012-02-10While I'm screwing with intro related stuff, I may as well replace theJames Haley
S_SetSfxVolume hack with a more appropriate fix. Subversion-branch: /branches/v2-branch Subversion-revision: 2501
2012-02-10Added INTRO-FIXME tags to borked-up intro code.James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2500
2012-02-09Two Strife bugs knocked out:James Haley
* R_ExecuteSetViewSize must use centery, not viewheight, or you get to see a nice infinite horizon if you resize the screen while looking at the floor or ceiling. * Finally fixed status bar flickering problem when resizing the screen - Rogue reordered some code in D_Display - HUD and ST_DrawExternal are done *after* the border redraws. Subversion-branch: /branches/v2-branch Subversion-revision: 2496
2011-10-30Fix previous change - Strife games are not always -altdeath; the defaultSimon Howard
is -deathmatch and -altdeath enables Deathmatch II mode. Subversion-branch: /branches/v2-branch Subversion-revision: 2471
2011-10-29Update Strife multiplayer behavior to always use altdeath mode inSimon Howard
netgames, and remove code for -deathmatch parameter. Update setup tool to remove game type dropdown when setting up a Strife game. Subversion-branch: /branches/v2-branch Subversion-revision: 2470
2011-10-29Enable gcc warning to detect redundant declarations, and clean upSimon Howard
instances of this within the code (thanks Edward-san). Subversion-branch: /branches/v2-branch Subversion-revision: 2468
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
the splash screen before network startup. Subversion-branch: /branches/v2-branch Subversion-revision: 2435
2011-10-13Add temporary hack to fix Strife multiplayer startup when the introSimon Howard
screen is enabled. Subversion-branch: /branches/v2-branch Subversion-revision: 2421
2011-10-13Update Strife main loop code to use d_loop.c common main loop code.Simon Howard
Working multiplayer! Subversion-branch: /branches/v2-branch Subversion-revision: 2416
2011-10-10Re-enable FEATURE_MULTIPLAYER, but #undef it in the Strife code so theSimon Howard
build isn't broken. Subversion-branch: /branches/v2-branch Subversion-revision: 2411
2011-09-26Add graphical_startup option for Strife (to match Heretic/Hexen).Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2408
2011-09-25Temporary hack to avoid needing an Excedrin.James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2403
2011-09-24Start -testcontrols for Strife on level 3 (rebel base).Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2401
2011-09-24Don't show graphical startup for Heretic, Hexen or Strife when runningSimon Howard
with -testcontrols. Subversion-branch: /branches/v2-branch Subversion-revision: 2399
2011-09-24Rework Strife -testcontrols code to use common code.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2397
2011-09-19The current Chocolate Strife code emulates v1.2, not 1.31. 1.31 supportJames Haley
is still a TODO and cannot be pursued without resolution of the keybinding issue for the menu system. Subversion-branch: /branches/v2-branch Subversion-revision: 2386
2011-09-18Fix a minor annoyance with Strife startup - we are *not* emulating theSimon Howard
"Final Doom" executable. -gameversion processing code remains in case support for other Strife versions is desired in the future. Strip out some redundant gameversion / chex stuff as well. Subversion-branch: /branches/v2-branch Subversion-revision: 2385
2011-06-29Added support for -work and -flip command-line parameters. -randomJames Haley
cannot be supported yet because it requires addition to the list of transmitted variables during network game initialization (TODO!) Subversion-branch: /branches/strife-branch Subversion-revision: 2351
2011-03-06Fix up config file variables to match Vanilla.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2295
2011-03-06Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2293
2011-03-02Fixed automap background color, size of plrkilledmsg buffer, a bug whichJames Haley
caused the scanner to never be depleted from the inventory, and emulation of seemingly inconsequential undefined behavior in P_XYMovement via use of negative numspechit is currently addressed by changing the branch condition to > 0. Subversion-branch: /branches/strife-branch Subversion-revision: 2286
2011-02-20Removed ability to disable messages, and replaced with configurationJames Haley
variable to control dialogue text messages, as in vanilla. Also, absence of voices.wad, or use of the -novoices parameter, will now properly both disable voices AND enable dialogue text. Subversion-branch: /branches/strife-branch Subversion-revision: 2268
2011-02-12Merge from raven-branch. FEATURE_MULTIPLAYER has been disabledSimon Howard
temporarily until the netgame changes on raven-branch are finished. Subversion-branch: /branches/strife-branch Subversion-revision: 2259
2011-02-12Savegame code complete, hubs functional. Chocolate Strife is playable!James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2255
2011-02-11Don't crash in D_IntroBackground when using -nograph.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2254
2011-02-11Finished routines in m_saves.c. Added M_CreateSaveDirs to makeJames Haley
directories under the standard choco savegamedir for each Strife saveslot. Subversion-branch: /branches/strife-branch Subversion-revision: 2253
2011-02-10Restarted work on hub save code. Brought in multiple filepath handlingJames Haley
routines from Eternity. Subversion-branch: /branches/strife-branch Subversion-revision: 2252
2011-02-07Added graphical intro loading screen, and -nograph parameter whichJames Haley
disables it. Made most D_DoomMain messages dependent on -devparm. wipegamestate should start == 1, which is currently GS_UNKNOWN. Changed -wart behavior. Verified *no* changes in Strife to p_sight.c. Subversion-branch: /branches/strife-branch Subversion-revision: 2251
2011-02-06Numerous fixes/adjustments: removed bodyque, restored "is turbo" (foundJames Haley
it in there after all), removed some dead code in p_dialog, added a 'default: break;' case in EV_VerticalDoor, initialize player_t::allegiance in P_SetupLevel, minor changes to EV_Teleport, 2nd-pass verification for p_tick, and big fixes in p_user.c including noclip cheat, viewz clipping against floor, air control thrust amount, and missing/incorrect else's. Subversion-branch: /branches/strife-branch Subversion-revision: 2250
2010-10-03Eliminated the rest of the notion of an episode, added proper skyJames Haley
setting, and other misc code in g_game. Also started *trying* to add new savegame code in g_game, but this is a just about a lost cause without any portable filepath handling support from the engine. Subversion-branch: /branches/strife-branch Subversion-revision: 2152
2010-09-29Significant work on savegames.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2150
2010-09-19Massive work on the HUD. Multiline messages now work properly and areJames Haley
wrapped at or near the screen boundary. Subversion-branch: /branches/strife-branch Subversion-revision: 2113
2010-09-14Fully implemented all finale code, including "intermission" speeches byJames Haley
Macil and all three endings. Subversion-branch: /branches/strife-branch Subversion-revision: 2086
2010-09-13+ stonecold/workparm variables addedSamuel Villareal
+ quest enum added + P_damagemobj partially done + P_SpawnPlayer/G_PlayerReborn updated Subversion-branch: /branches/strife-branch Subversion-revision: 2079
2010-09-12+ Updating pagetics in D_DoAdvanceDemo to ticratesSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2078
2010-09-12Fix build.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2077
2010-09-12Functional demosequence for storyboard intro and exit outro.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2071
2010-09-11Added code (some possibly temporary?) to load voices.wad. Fixed severalJames Haley
problems with playing of voice sounds - especially had to add a dynamic hashtable of voice sfxinfo_t's because Choco won't tolerate overwriting them once they've been used (see channel_playing array in i_sdlsound.c) - PROBLEM: Random Z_Malloc failures when trying to play sounds. Cannot catch in debugger so far. Subversion-branch: /branches/strife-branch Subversion-revision: 2065
2010-09-09Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2051
2010-09-07Use strife1.wad as IWAD, and strife.cfg as the main config file (notSimon Howard
default.cfg). Add banner string from strife1.exe and set appropriate name in title bar. Subversion-branch: /branches/strife-branch Subversion-revision: 2035
2010-09-05Corrections to some of Kaiser's previous commits. Also, significant workJames Haley
on dialog engine, p_enemy code, and support for all new mapthing_t flag values in P_SpawnMapThing. Subversion-branch: /branches/strife-branch Subversion-revision: 2015
2010-09-02Added Strife keys to configuration. Note that this *depends* on theJames Haley
current behavior of Choco Doom in treating configuration variable strings as case-sensitive, because these are the real values used by Rogue in their config, and they differ from some Heretic/Hexen config strings only by case. Subversion-branch: /branches/strife-branch Subversion-revision: 2000