Age | Commit message (Collapse) | Author |
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2697
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loading and drawing PANEL0.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2664
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ball to fraggle).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2657
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features, which work differently than they did in DOOM.
If working properly, then this fully completes Chocolate Strife, aside
from any presently unknown issues.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2646
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Xavier).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2635
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in Vanilla Strife.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2613
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2612
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startup splash-screen behavior (before it was modified in r2435).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2586
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2568
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ability to save on multiple save slots.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2561
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2504
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2502
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S_SetSfxVolume hack with a more appropriate fix.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2501
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2500
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* R_ExecuteSetViewSize must use centery, not viewheight, or you get to
see a nice infinite horizon if you resize the screen while looking at
the floor or ceiling.
* Finally fixed status bar flickering problem when resizing the screen -
Rogue reordered some code in D_Display - HUD and ST_DrawExternal are
done *after* the border redraws.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2496
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is -deathmatch and -altdeath enables Deathmatch II mode.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2471
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netgames, and remove code for -deathmatch parameter. Update setup tool
to remove game type dropdown when setting up a Strife game.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2470
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instances of this within the code (thanks Edward-san).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2468
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the splash screen before network startup.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2435
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screen is enabled.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2421
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Working multiplayer!
Subversion-branch: /branches/v2-branch
Subversion-revision: 2416
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build isn't broken.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2411
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2408
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2403
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2401
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with -testcontrols.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2399
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2397
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is still a TODO and cannot be pursued without resolution of the
keybinding issue for the menu system.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2386
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"Final Doom" executable. -gameversion processing code remains in case
support for other Strife versions is desired in the future.
Strip out some redundant gameversion / chex stuff as well.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2385
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cannot be supported yet because it requires addition to the list of
transmitted variables during network game initialization (TODO!)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2351
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2295
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2293
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caused the scanner to never be depleted from the inventory, and
emulation of seemingly inconsequential undefined behavior in
P_XYMovement via use of negative numspechit is currently addressed by
changing the branch condition to > 0.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2286
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variable to control dialogue text messages, as in vanilla. Also, absence
of voices.wad, or use of the -novoices parameter, will now properly both
disable voices AND enable dialogue text.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2268
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temporarily until the netgame changes on raven-branch are finished.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2259
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2255
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2254
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directories under the standard choco savegamedir for each Strife
saveslot.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2253
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routines from Eternity.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2252
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disables it. Made most D_DoomMain messages dependent on -devparm.
wipegamestate should start == 1, which is currently GS_UNKNOWN. Changed
-wart behavior. Verified *no* changes in Strife to p_sight.c.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2251
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it in there after all), removed some dead code in p_dialog, added a
'default: break;' case in EV_VerticalDoor, initialize
player_t::allegiance in P_SetupLevel, minor changes to EV_Teleport,
2nd-pass verification for p_tick, and big fixes in p_user.c including
noclip cheat, viewz clipping against floor, air control thrust amount,
and missing/incorrect else's.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2250
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setting, and other misc code in g_game. Also started *trying* to add new
savegame code in g_game, but this is a just about a lost cause without
any portable filepath handling support from the engine.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2152
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2150
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wrapped at or near the screen boundary.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2113
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Macil and all three endings.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2086
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+ quest enum added
+ P_damagemobj partially done
+ P_SpawnPlayer/G_PlayerReborn updated
Subversion-branch: /branches/strife-branch
Subversion-revision: 2079
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2078
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2077
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2071
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problems with playing of voice sounds - especially had to add a dynamic
hashtable of voice sfxinfo_t's because Choco won't tolerate overwriting
them once they've been used (see channel_playing array in i_sdlsound.c)
- PROBLEM: Random Z_Malloc failures when trying to play sounds. Cannot
catch in debugger so far.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2065
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