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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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strife
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d_net.c
Age
Commit message (
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Author
2013-09-21
Sync -random command line parameter as part of game settings.
Simon Howard
2013-08-10
Tweak Strife documentation comments.
Simon Howard
2013-04-05
Use two-stage netgame startup for Strife, and restore the previous
Simon Howard
2013-04-05
Use two-stage startup for Hexen, and add netgame startup callback for
Simon Howard
2013-04-05
Split Doom netgame startup into two stages.
Simon Howard
2013-04-05
Split D_InitNetGame() into two separate functions for startup.
Simon Howard
2012-10-28
Merge from trunk.
Simon Howard
2011-10-30
Fix previous change - Strife games are not always -altdeath; the default
Simon Howard
2011-10-29
Update Strife multiplayer behavior to always use altdeath mode in
Simon Howard
2011-10-29
Enable gcc warning to detect redundant declarations, and clean up
Simon Howard
2011-10-19
Send MAXPLAYERS value for game on connect to server. Make server adapt
Simon Howard
2011-10-17
Rework net_connect_data_t structure to include WAD and Dehacked
Simon Howard
2011-10-15
Fix desyncs when playing back multiplayer demos.
Simon Howard
2011-10-13
Update Strife main loop code to use d_loop.c common main loop code.
Simon Howard
2011-10-10
Re-enable FEATURE_MULTIPLAYER, but #undef it in the Strife code so the
Simon Howard
2011-06-30
Two changes:
James Haley
2011-02-12
Merge from raven-branch. FEATURE_MULTIPLAYER has been disabled
Simon Howard
2011-02-06
Numerous fixes/adjustments: removed bodyque, restored "is turbo" (found
James Haley
2010-09-09
Merge from raven-branch.
Simon Howard
2010-09-05
Corrections to some of Kaiser's previous commits. Also, significant work
James Haley
2010-02-01
Create strife directory as a copy of doom directory, change Makefile.am
Simon Howard
2010-02-01
Remove improperly-created strife directory.
Simon Howard
2010-02-01
Populated src/strife with copy of source files from src/doom - TODOs:
James Haley