Age | Commit message (Collapse) | Author |
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This change rewrites and simplifies the copyright headers at the top
of all source files:
* Remove "Emacs style mode select" line; this line was included in
the headers for the originally released source files and appears
to be to set the file type for old versions of Emacs. I'm not sure
entirely why it was required but I don't think it is any more.
* Remove "You should have received a copy of..." text from copyright
header. This refers to the old 59 Temple Place address where the
FSF headquarters used to be located and is no longer correct.
Rather than change to the new address, just remove the paragraph
as it is superfluous anyway. This fixes #311.
* Remove ---- separator lines so that the file headers are barer
and more simplified.
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Eliminate use of strcpy, strcat, strncpy, and use the new safe
alternatives.
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D_CheckNetGame
Subversion-branch: /branches/v2-branch
Subversion-revision: 2738
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2670
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2612
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startup splash-screen behavior (before it was modified in r2435).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2586
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the spinal loading screen.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2585
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2583
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2582
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2537
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is -deathmatch and -altdeath enables Deathmatch II mode.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2471
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netgames, and remove code for -deathmatch parameter. Update setup tool
to remove game type dropdown when setting up a Strife game.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2470
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instances of this within the code (thanks Edward-san).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2468
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its player limit to match. Update GUI code to adjust waiting screen list
size appropriately.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2442
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checksums, plus the is_freedoom flag.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2434
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2428
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Working multiplayer!
Subversion-branch: /branches/v2-branch
Subversion-revision: 2416
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build isn't broken.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2411
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* Be vanilla-compatible with callpoint to M_Ticker.
* Use a temporary screen buffer for screen wipes to avoid overdrawing
the screen during the fade process. This didn't happen in vanilla due
to its refresh system.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2352
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temporarily until the netgame changes on raven-branch are finished.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2259
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it in there after all), removed some dead code in p_dialog, added a
'default: break;' case in EV_VerticalDoor, initialize
player_t::allegiance in P_SetupLevel, minor changes to EV_Teleport,
2nd-pass verification for p_tick, and big fixes in p_user.c including
noclip cheat, viewz clipping against floor, air control thrust amount,
and missing/incorrect else's.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2250
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2051
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on dialog engine, p_enemy code, and support for all new mapthing_t flag
values in P_SpawnMapThing.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2015
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to build libstrife.a rather than libdoom.a, add chocolate-strife to
src/Makefile.am.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1840
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1839
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needs own Makefile.am, and eventual removal of modules not used by
Strife / addition of modules not sharable with Doom.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1838
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