Age | Commit message (Collapse) | Author |
|
Subversion-branch: /branches/v2-branch
Subversion-revision: 2670
|
|
Subversion-branch: /branches/v2-branch
Subversion-revision: 2612
|
|
startup splash-screen behavior (before it was modified in r2435).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2586
|
|
the spinal loading screen.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2585
|
|
Subversion-branch: /branches/v2-branch
Subversion-revision: 2583
|
|
Subversion-branch: /branches/v2-branch
Subversion-revision: 2582
|
|
Subversion-branch: /branches/v2-branch
Subversion-revision: 2537
|
|
is -deathmatch and -altdeath enables Deathmatch II mode.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2471
|
|
netgames, and remove code for -deathmatch parameter. Update setup tool
to remove game type dropdown when setting up a Strife game.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2470
|
|
instances of this within the code (thanks Edward-san).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2468
|
|
its player limit to match. Update GUI code to adjust waiting screen list
size appropriately.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2442
|
|
checksums, plus the is_freedoom flag.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2434
|
|
Subversion-branch: /branches/v2-branch
Subversion-revision: 2428
|
|
Working multiplayer!
Subversion-branch: /branches/v2-branch
Subversion-revision: 2416
|
|
build isn't broken.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2411
|
|
* Be vanilla-compatible with callpoint to M_Ticker.
* Use a temporary screen buffer for screen wipes to avoid overdrawing
the screen during the fade process. This didn't happen in vanilla due
to its refresh system.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2352
|
|
temporarily until the netgame changes on raven-branch are finished.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2259
|
|
it in there after all), removed some dead code in p_dialog, added a
'default: break;' case in EV_VerticalDoor, initialize
player_t::allegiance in P_SetupLevel, minor changes to EV_Teleport,
2nd-pass verification for p_tick, and big fixes in p_user.c including
noclip cheat, viewz clipping against floor, air control thrust amount,
and missing/incorrect else's.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2250
|
|
Subversion-branch: /branches/strife-branch
Subversion-revision: 2051
|
|
on dialog engine, p_enemy code, and support for all new mapthing_t flag
values in P_SpawnMapThing.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2015
|
|
to build libstrife.a rather than libdoom.a, add chocolate-strife to
src/Makefile.am.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1840
|
|
Subversion-branch: /branches/strife-branch
Subversion-revision: 1839
|
|
needs own Makefile.am, and eventual removal of modules not used by
Strife / addition of modules not sharable with Doom.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1838
|