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chocolate-doom
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chocolate-doom-2.2.1 with trimui s support
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doomdef.h
Age
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Author
2013-02-25
Portability tweak when adding quest flags from collected items, due to
James Haley
2011-10-19
Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERS
Simon Howard
2011-02-10
Restarted work on hub save code. Brought in multiple filepath handling
James Haley
2011-02-05
Documented most of the questflags. Misc fixes: Removed "is turbo!"
James Haley
2010-09-29
Significant work on savegames.
James Haley
2010-09-26
Identified quest #7 (killed Blue Acolytes), fixed a bug in P_SpawnMobj
James Haley
2010-09-25
ALL line types implemented in P_UseSpecialLine!
James Haley
2010-09-22
P_CrossSpecialLine is approximately 95% complete.
James Haley
2010-09-18
Revisions to objective macro and addition of voice with objective for
James Haley
2010-09-16
Had to majorly deconflict p_doors.c; kept my version of lock switch in
James Haley
2010-09-16
+ EV_DoLockedDoor completed
Samuel Villareal
2010-09-14
Fully implemented all finale code, including "intermission" speeches by
James Haley
2010-09-13
Started finale slideshow stuff, added/tweaked quest flags, and did some
James Haley
2010-09-13
+ stonecold/workparm variables added
Samuel Villareal
2010-09-11
+ P_GivePower update
Samuel Villareal
2010-09-10
+ P_GiveItemToPlayer fleshed out
Samuel Villareal
2010-09-05
Corrections to some of Kaiser's previous commits. Also, significant work
James Haley
2010-09-04
+ Map flags for things added (MTF_*)
Samuel Villareal
2010-08-31
+ Stripped out all doom states/sprites and added strife states/sprites.
Samuel Villareal
2010-08-31
Revamped player_t to match binary layout of structure, aside from
James Haley
2010-02-01
Create strife directory as a copy of doom directory, change Makefile.am
Simon Howard
2010-02-01
Remove improperly-created strife directory.
Simon Howard
2010-02-01
Populated src/strife with copy of source files from src/doom - TODOs:
James Haley