Age | Commit message (Expand) | Author |
2012-02-10 | Remove all temporary code that was put in place until MAXPLAYERS became | James Haley |
2011-10-29 | Enable gcc warning to detect redundant declarations, and clean up | Simon Howard |
2011-10-13 | Update Strife main loop code to use d_loop.c common main loop code. | Simon Howard |
2011-09-25 | Fix Strife weapon-cycling rules. | Simon Howard |
2011-09-24 | Rework Strife -testcontrols code to use common code. | Simon Howard |
2011-06-04 | Resolved some TODOs and fixed a couple of problem spots that were | James Haley |
2011-02-12 | Merge from raven-branch. FEATURE_MULTIPLAYER has been disabled | Simon Howard |
2011-02-12 | Savegame code complete, hubs functional. Chocolate Strife is playable! | James Haley |
2011-02-10 | Restarted work on hub save code. Brought in multiple filepath handling | James Haley |
2011-02-06 | Numerous fixes/adjustments: removed bodyque, restored "is turbo" (found | James Haley |
2011-02-05 | Documented most of the questflags. Misc fixes: Removed "is turbo!" | James Haley |
2010-10-04 | Added mobjinfo/state adjustments for various skill levels. Changed sky | James Haley |
2010-10-03 | Eliminated the rest of the notion of an episode, added proper sky | James Haley |
2010-09-29 | Significant work on savegames. | James Haley |
2010-09-27 | Code for line types 196 and 212 (thought I committed that already o_O), | James Haley |
2010-09-25 | + stonecold, jimmy, gripper, donnytrump, and lego cheats added | Samuel Villareal |
2010-09-22 | Added linetype 180 to P_ShootSpecialLine and vetted other line types. | James Haley |
2010-09-22 | P_CrossSpecialLine is approximately 95% complete. | James Haley |
2010-09-18 | More use of DEH_String and DEH_snprintf, especially in the dialog | James Haley |
2010-09-17 | Vetted all existing floor types and modified/added ones which changed. | James Haley |
2010-09-16 | Work on cheats and on teleportation effects. | James Haley |
2010-09-14 | Fully implemented all finale code, including "intermission" speeches by | James Haley |
2010-09-13 | + P_DamageMobj mapped out | Samuel Villareal |
2010-09-13 | + stonecold/workparm variables added | Samuel Villareal |
2010-09-11 | + P_RemoveInventoryItem and P_DropInventoryItem implemented | Samuel Villareal |
2010-09-09 | Merge from raven-branch. | Simon Howard |
2010-09-08 | Small comment change, tabs out of M_Responder for editability. | James Haley |
2010-09-07 | + P_DialogStart implemented | Samuel Villareal |
2010-09-05 | Corrections to some of Kaiser's previous commits. Also, significant work | James Haley |
2010-09-04 | + Map flags for things added (MTF_*) | Samuel Villareal |
2010-09-03 | + More button flags added to buttoncode_e | Samuel Villareal |
2010-08-31 | + Stripped out all doom states/sprites and added strife states/sprites. | Samuel Villareal |
2010-08-31 | Revamped player_t to match binary layout of structure, aside from | James Haley |
2010-08-30 | + Change to patch/maptexture data structure | Samuel Villareal |
2010-08-25 | Added riftSpots and fleshed out Strife level exit behavior as far as | James Haley |
2010-08-24 | Removed storedemo and Chex Quest cruft, adjusted screenwipe loop timing, | James Haley |
2010-02-06 | Merge from trunk. | Simon Howard |
2010-02-01 | Create strife directory as a copy of doom directory, change Makefile.am | Simon Howard |
2010-02-01 | Remove improperly-created strife directory. | Simon Howard |
2010-02-01 | Populated src/strife with copy of source files from src/doom - TODOs: | James Haley |