Age | Commit message (Collapse) | Author |
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Verified against disassembly. Otherwise, other side does not see name
changes as anything other than a message.
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Totally left out one of the two sprintf calls found in HU_Responder
which is responsible for setting the player's name on the consoleplayer
node (other nodes receive it through the chat system).
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This change rewrites and simplifies the copyright headers at the top
of all source files:
* Remove "Emacs style mode select" line; this line was included in
the headers for the originally released source files and appears
to be to set the file type for old versions of Emacs. I'm not sure
entirely why it was required but I don't think it is any more.
* Remove "You should have received a copy of..." text from copyright
header. This refers to the old 59 Temple Place address where the
FSF headquarters used to be located and is no longer correct.
Rather than change to the new address, just remove the paragraph
as it is superfluous anyway. This fixes #311.
* Remove ---- separator lines so that the file headers are barer
and more simplified.
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Eliminate use of strcpy, strcat, strncpy, and use the new safe
alternatives.
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2760
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2647
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features, which work differently than they did in DOOM.
If working properly, then this fully completes Chocolate Strife, aside
from any presently unknown issues.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2646
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2555
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strings (was missing a doubled space). These messages are used by only
one guy in the game, and, as in vanilla, most of them don't appear
correctly when output.
* Correct HUD behavior: do not reinit the HUD at the start of each map.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2503
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instances of this within the code (thanks Edward-san).
Subversion-branch: /branches/v2-branch
Subversion-revision: 2468
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variable to control dialogue text messages, as in vanilla. Also, absence
of voices.wad, or use of the -novoices parameter, will now properly both
disable voices AND enable dialogue text.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2268
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2149
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wrapped at or near the screen boundary.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2113
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+ P_IsMobjBoss implemented
+ Externalized mission_objective
+ plrkilledmsg added
Subversion-branch: /branches/strife-branch
Subversion-revision: 2072
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2051
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background graphics. Added ST_DrawExternal routine and corresponding
call logic in D_Display for drawing popups and other bits that are
outside the normal statbar. Moved automap mapname widget up 7 pixels.
Needs verification via screenshots.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1994
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Strife mapnames.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1991
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+ All doom sound references replaced with sfx_swish as placeholder
+ Removed all but MT_PLAYER mobjinfo in mobjinfo struct
Subversion-branch: /branches/strife-branch
Subversion-revision: 1980
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1849
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to build libstrife.a rather than libdoom.a, add chocolate-strife to
src/Makefile.am.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1840
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1839
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needs own Makefile.am, and eventual removal of modules not used by
Strife / addition of modules not sharable with Doom.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1838
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