Age | Commit message (Collapse) | Author |
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+ Converted some while loops to for loops in dialog functions
Subversion-branch: /branches/strife-branch
Subversion-revision: 2049
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two completely different uses. Finished P_DialogDoChoice; dialog is now
virtually 100% functional (just needs finished inventory to really do
much beyond initial dialogs or getting "no" messages from everybody).
Subversion-branch: /branches/strife-branch
Subversion-revision: 2048
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2047
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2045
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background pic, and elimination of more dead code in the menu system
Subversion-branch: /branches/strife-branch
Subversion-revision: 2042
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+ Dialog drawer updated to draw choices
Subversion-branch: /branches/strife-branch
Subversion-revision: 2041
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2040
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+ P_StartDialog updated
Subversion-branch: /branches/strife-branch
Subversion-revision: 2038
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+ More codepointers implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2037
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+ Dialogs are now loaded through G_DoLoadLevel
Subversion-branch: /branches/strife-branch
Subversion-revision: 2033
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+ Initial dialog interaction implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2031
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on dialog engine, p_enemy code, and support for all new mapthing_t flag
values in P_SpawnMapThing.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2015
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with structure packing. Also a minor fix to Kaiser's key look code.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2004
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2002
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