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path: root/src/strife/p_dialog.c
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2013-03-02Noticed another non-authentic error in a built-in dialog message for theJames Haley
Acolyte. Subversion-branch: /branches/v2-branch Subversion-revision: 2562
2013-03-02Complete support for v1.31 behaviors in addition to v1.2, including theJames Haley
ability to save on multiple save slots. Subversion-branch: /branches/v2-branch Subversion-revision: 2561
2012-12-24Fix compiler warnings by removing variables that are set but not used.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2555
2012-04-02Fix to undefined sprintf behavior in the dialog engine (thanks toJames Haley
MP2E!). Other changes are to comments only. Subversion-branch: /branches/v2-branch Subversion-revision: 2509
2012-02-12* Correct an error in one of the beta-like Beggar internal dialogueJames Haley
strings (was missing a doubled space). These messages are used by only one guy in the game, and, as in vanilla, most of them don't appear correctly when output. * Correct HUD behavior: do not reinit the HUD at the start of each map. Subversion-branch: /branches/v2-branch Subversion-revision: 2503
2011-06-04Resolved some TODOs and fixed a couple of problem spots that wereJames Haley
forgotten. Subversion-branch: /branches/strife-branch Subversion-revision: 2344
2011-03-02Fixed automap background color, size of plrkilledmsg buffer, a bug whichJames Haley
caused the scanner to never be depleted from the inventory, and emulation of seemingly inconsequential undefined behavior in P_XYMovement via use of negative numspechit is currently addressed by changing the branch condition to > 0. Subversion-branch: /branches/strife-branch Subversion-revision: 2286
2011-02-20Removed ability to disable messages, and replaced with configurationJames Haley
variable to control dialogue text messages, as in vanilla. Also, absence of voices.wad, or use of the -novoices parameter, will now properly both disable voices AND enable dialogue text. Subversion-branch: /branches/strife-branch Subversion-revision: 2268
2011-02-13Added note about authentic typo copied from the binary in p_dialog.James Haley
Also, fixed display of total play times > 1 hr in the objective popup, and added display of ammo and max ammo widgets to the stats popup. Subversion-branch: /branches/strife-branch Subversion-revision: 2264
2011-02-13Stop Macil's planes from falling :)James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2263
2011-02-06Numerous fixes/adjustments: removed bodyque, restored "is turbo" (foundJames Haley
it in there after all), removed some dead code in p_dialog, added a 'default: break;' case in EV_VerticalDoor, initialize player_t::allegiance in P_SetupLevel, minor changes to EV_Teleport, 2nd-pass verification for p_tick, and big fixes in p_user.c including noclip cheat, viewz clipping against floor, air control thrust amount, and missing/incorrect else's. Subversion-branch: /branches/strife-branch Subversion-revision: 2250
2010-09-28Fix compile warnings.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2149
2010-09-28Enable useyfont parameter of M_DialogDimMsg for proper dimensioning ofJames Haley
mission objective text. Fix for implicit declaration warning on HUlib_drawYellowText in m_menu.c. Subversion-branch: /branches/strife-branch Subversion-revision: 2147
2010-09-22Rewrote P_GiveItemToPlayer to exactly match binary, particularly withJames Haley
treatment of SPR_TOKN objects, and playing proper sounds for different item types. Fixed most S_StartSound calls in the menu engine. Removed call to S_StopSound in S_StartSound, as Strife doesn't do it. Added call to P_DialogDoChoice(-1) in M_Responder when menuindialog is asserted and the menu exit key is pressed. Subversion-branch: /branches/strife-branch Subversion-revision: 2130
2010-09-19Functional inventory status bar cursor and item rendering. Fix forJames Haley
P_GiveInventoryItem to return proper value at end of function. Subversion-branch: /branches/strife-branch Subversion-revision: 2124
2010-09-19+ Renaming MF_INCOMBAT to MF_NODIALOGSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2116
2010-09-18More use of DEH_String and DEH_snprintf, especially in the dialogJames Haley
engine. Also more use of new GiveVoiceObjective macro. Subversion-branch: /branches/strife-branch Subversion-revision: 2111
2010-09-18Tons of warnings fixed - now only 7 warnings at warning level 3, andJames Haley
most of those are outside of our own code (get on those signed/unsigned mismatches in the midi code, fraggle ;) Subversion-branch: /branches/strife-branch Subversion-revision: 2110
2010-09-18Upped warning level and started fixing warnings - can't believe someJames Haley
genius had them completely disabled... Also, a bug fix to EV_ClearForceFields so that it continues running on all tagged sectors even if sec->linecount is 0, and so that it returns a value. Made dialogtext and M_WriteText's 3rd parameter const for safety. Subversion-branch: /branches/strife-branch Subversion-revision: 2108
2010-09-18+ healthamounts array addedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2105
2010-09-14Fully implemented all finale code, including "intermission" speeches byJames Haley
Macil and all three endings. Subversion-branch: /branches/strife-branch Subversion-revision: 2086
2010-09-13Use DEH_snprintf where appropriate.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2083
2010-09-11Added code (some possibly temporary?) to load voices.wad. Fixed severalJames Haley
problems with playing of voice sounds - especially had to add a dynamic hashtable of voice sfxinfo_t's because Choco won't tolerate overwriting them once they've been used (see channel_playing array in i_sdlsound.c) - PROBLEM: Random Z_Malloc failures when trying to play sounds. Cannot catch in debugger so far. Subversion-branch: /branches/strife-branch Subversion-revision: 2065
2010-09-11+ P_GivePower updateSamuel Villareal
+ Power tics implemented + Power enums implemented + More inventory functions implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2061
2010-09-11+ Comments addedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2059
2010-09-10+ P_GiveItemToPlayer fleshed outSamuel Villareal
+ Key enumerations added Subversion-branch: /branches/strife-branch Subversion-revision: 2057
2010-09-09+ More codepointers implementedSamuel Villareal
+ Converted some while loops to for loops in dialog functions Subversion-branch: /branches/strife-branch Subversion-revision: 2049
2010-09-09Changed mobj_t::allegiance to mobj_t::miscdata due to the fact it hasJames Haley
two completely different uses. Finished P_DialogDoChoice; dialog is now virtually 100% functional (just needs finished inventory to really do much beyond initial dialogs or getting "no" messages from everybody). Subversion-branch: /branches/strife-branch Subversion-revision: 2048
2010-09-08Work on P_DialogDoChoice.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2047
2010-09-08Fix static function mismatch build error.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2045
2010-09-08Functional menupause/menupausetime, fix to wait when there's not aJames Haley
background pic, and elimination of more dead code in the menu system Subversion-branch: /branches/strife-branch Subversion-revision: 2042
2010-09-08+ Converting needamountx and needitemx to arrays in choice structSamuel Villareal
+ Dialog drawer updated to draw choices Subversion-branch: /branches/strife-branch Subversion-revision: 2041
2010-09-08Proper dialog jumptoconv logic, and more commenting in P_DialogStart.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2040
2010-09-08+ Update to mapdialog structSamuel Villareal
+ P_StartDialog updated Subversion-branch: /branches/strife-branch Subversion-revision: 2038
2010-09-08+ Added check if linetarget is null in P_StartDialogSamuel Villareal
+ More codepointers implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2037
2010-09-07+ P_DialogStart implementedSamuel Villareal
+ Dialogs are now loaded through G_DoLoadLevel Subversion-branch: /branches/strife-branch Subversion-revision: 2033
2010-09-07+ P_DialogStart implementedSamuel Villareal
+ Initial dialog interaction implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2031
2010-09-05Corrections to some of Kaiser's previous commits. Also, significant workJames Haley
on dialog engine, p_enemy code, and support for all new mapthing_t flag values in P_SpawnMapThing. Subversion-branch: /branches/strife-branch Subversion-revision: 2015
2010-09-03Code to read dialog lump field-by-field to avoid any possible problemsJames Haley
with structure packing. Also a minor fix to Kaiser's key look code. Subversion-branch: /branches/strife-branch Subversion-revision: 2004
2010-09-02Added p_dialog module and header. Started work on dialog engine.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2002